| Protocol: | pserver | User: | anonymous |
| Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
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Filename: illexit | |||
| Revision 1.7 | mikeeusa | 2005/12/15 04:56:13 | +64 -60 |
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Maps: making tower of illusion exit consistent with the world again | |||
| Show difference between Revision 1.6 and 1.7 | |||
| Revision 1.6 | temitchell | 2005/04/04 00:26:32 | +137 -59 |
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- update illusion | |||
| Show difference between Revision 1.5 and 1.6 | |||
| Revision 1.5 | ryo_saeba | 2005/03/15 21:41:58 | +1 -0 |
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Applied patch #1145089 (cavesomething) to add region support | |||
| Show difference between Revision 1.4 and 1.5 | |||
| Revision 1.4 | temitchell | 2005/02/28 05:55:20 | +91 -83 |
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-modify Navar maps to use new style walls and buildings (thanks to Mitch Obrian). -move ship to Wolfsburg from Scorn to Navar -remember to update your arches... | |||
| Show difference between Revision 1.3 and 1.4 | |||
| Revision 1.3 | temitchell | 2004/06/14 00:57:04 | +9 -3 |
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- apply same type of fix to Navar as was applied to gatehouse in Scorn to prevent spells propagating into the city (add a wall basically) | |||
| Show difference between Revision 1.2 and 1.3 | |||
| Revision 1.2 | temitchell | 2002/11/04 04:20:38 | +40 -83 |
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Forgot about this- fixed added in lights and made this a outside map Now the illusion is complete | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | mwedel | 2002/06/03 07:27:32 | None |
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Add navar_city maps. Update background picks to include shallow sea, deep sea. MSW 2002-06-02 | |||