--- maps-bigworld/python/IPO ---


Protocol:pserver User:anonymous
Machine:cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: banksay.py
Revision 1.12akirschbaum 2005/11/10 21:41:28+88 -51
Bug fixes: make it work with with new Python plugin, do not make it talk to itself, prevent abuse with out of range amounts; make source-code formatting consistent.
Show difference between Revision 1.11 and 1.12
Revision 1.11gros 2005/10/18 18:13:28+15 -15
Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005
Show difference between Revision 1.10 and 1.11
Revision 1.10akirschbaum 2005/03/09 22:24:47+1 -1
Fix deposit option.
Show difference between Revision 1.9 and 1.10
Revision 1.9akirschbaum 2005/03/09 20:12:45+1 -1
Fix spelling error.
Show difference between Revision 1.8 and 1.9
Revision 1.8temitchell 2004/12/06 04:48:05+0 -4
- remove item scripts long ago moved into items
- update scripts to remove path (init script does it for us)
Show difference between Revision 1.7 and 1.8
Revision 1.7temitchell 2004/08/28 00:19:24+2 -1
- change path finding to use os.path - hopefully this will fix these
scripts for the (new) windows server
- CFgetPaths is now dead and will be removed - change your scripts if
you use it.
Show difference between Revision 1.6 and 1.7
Revision 1.6temitchell 2003/10/25 02:20:08+12 -8
- fixed issue with slotmachines where items created reset number of
existing items in the same space.
(using itemborker to set number of items add or remove as a safer way to
manage this.)
- touched up bank dialogue (and incorporated itembroker code)
Show difference between Revision 1.5 and 1.6
Revision 1.5temitchell 2003/10/09 04:28:09+1 -1
- oops forgot the decimal that made the serbice charges work.
Show difference between Revision 1.4 and 1.5
Revision 1.4temitchell 2003/10/06 03:41:36+18 -18
-fix banksay.py (was a small issue with a missing =)
-add reusable script for adding/removing items
-add two new slotmachines
-add an insult generator
Show difference between Revision 1.3 and 1.4
Revision 1.3temitchell 2003/09/28 21:49:46+3 -3
- minor change to allow multiple bank databases
(not advising that happen, but the bank class should be as
modular as possible IMHO) and so I did it.
Added README from unlinked with changes
Show difference between Revision 1.2 and 1.3
Revision 1.2temitchell 2003/09/28 16:49:09+53 -15
- touchups for banking system
Bank now uses imperials (1000 gold) for withdrawls and can do enchanges
of currency to platinum. Added a cleanup routine in the
python_remove script to delete account when players quit.
A transaction fee was implemented for deposits (default 5%)
requires use of new arch "imperial" (bank notes with no
intrinsic value)
Show difference between Revision 1.1 and 1.2
Revision 1.1temitchell 2003/07/25 05:27:20None
- breaking out seen into it's own script, the bank stuff into it's own
script and removing the part if the seen command that hands out players
IP addresses to other players.


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