| Protocol: | pserver | User: | anonymous |
| Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
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Filename: CFBank.py | |||
| Revision 1.5 | gros | 2005/10/18 18:13:28 | +3 -3 |
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Update of the maps for CFPython version 2.0. Update of the IPO-related scripts. Gros - 18/10/2005 | |||
| Show difference between Revision 1.4 and 1.5 | |||
| Revision 1.4 | temitchell | 2004/08/28 00:19:23 | +3 -3 |
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- change path finding to use os.path - hopefully this will fix these scripts for the (new) windows server - CFgetPaths is now dead and will be removed - change your scripts if you use it. | |||
| Show difference between Revision 1.3 and 1.4 | |||
| Revision 1.3 | temitchell | 2003/09/28 21:49:46 | +2 -3 |
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- minor change to allow multiple bank databases (not advising that happen, but the bank class should be as modular as possible IMHO) and so I did it. Added README from unlinked with changes | |||
| Show difference between Revision 1.2 and 1.3 | |||
| Revision 1.2 | temitchell | 2003/09/28 16:49:08 | +9 -0 |
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- touchups for banking system Bank now uses imperials (1000 gold) for withdrawls and can do enchanges of currency to platinum. Added a cleanup routine in the python_remove script to delete account when players quit. A transaction fee was implemented for deposits (default 5%) requires use of new arch "imperial" (bank notes with no intrinsic value) | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | temitchell | 2003/02/02 20:05:41 | None |
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- move the ImperialPost python files to the python directory, unclude system pathfinding from CFPython | |||