| Protocol: | pserver | User: | anonymous |
| Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
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Filename: outdoor_lush | |||
| Revision 1.2 | temitchell | 2003/09/21 07:03:52 | +10 -10 |
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- changes to the sylvan styles and minor changes to the wall styles that are not 'autojoining' type. For some reason these walls do not retain some of their properties (e.g. blocks view). The code should probably also be tweeked to handle single arch wall objects better (or at least for simple walls - escape the wall joining routine and not to send out all those log errors for non-existant arches). Walls for random maps should not have smoothing either... | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | mwedel | 2002/09/04 06:49:05 | None |
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Various updates - scorn/oldcity/oldcity2: Add some missing floor tiles. scorn/temples/gnarg: Link in with with new maps. world/world_105_116, world/world_127_114: Updated with gnard and cd maps. python: added directory - same as in old maps. quests/cd/* - move over fro old maps, just new directory. styles: Added directory - same as in old maps. Used for random maps. | |||