| Protocol: | pserver | User: | anonymous |
| Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
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Filename: world_105_115 | |||
| Revision 1.40 | mwedel | 2006/02/07 08:03:17 | +2627 -2608 |
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Add a couple TRANSPORT boats for people to sail around with. MSW 2006-02-06 | |||
| Show difference between Revision 1.39 and 1.40 | |||
| Revision 1.39 | cavesomething | 2006/02/01 14:47:10 | +3 -3 |
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change the scale on world maps to one chain per tile | |||
| Show difference between Revision 1.38 and 1.39 | |||
| Revision 1.38 | akirschbaum | 2005/12/11 10:01:24 | +4 -4 |
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Convert absolute map tiling paths to relative paths. | |||
| Show difference between Revision 1.37 and 1.38 | |||
| Revision 1.37 | bbotbuilder | 2005/10/11 20:45:08 | +4 -0 |
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Set "Guild Houses Inc."'s exit coords, so that the server won't give a warning about it. | |||
| Show difference between Revision 1.36 and 1.37 | |||
| Revision 1.36 | mikeeusa | 2005/09/29 02:12:12 | +2612 -2615 |
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CVS: maps-bigworld: moved reiser's house from reserved spot for the trade center over to behind the city hall, i'll upload the trade center after this, it's region is set to scorn so will appear properly on who | |||
| Show difference between Revision 1.35 and 1.36 | |||
| Revision 1.35 | akirschbaum | 2005/09/15 21:27:29 | +27 -27 |
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Hide magic mouths and invisible exits below floor to prevent detection by show invisible. | |||
| Show difference between Revision 1.34 and 1.35 | |||
| Revision 1.34 | temitchell | 2005/07/10 14:43:23 | +6 -6 |
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replace instances of s_bridge with stonebridge arches | |||
| Show difference between Revision 1.33 and 1.34 | |||
| Revision 1.33 | ryo_saeba | 2005/03/15 21:44:47 | +1 -0 |
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Applied patch #1145089 (cavesomething) to add region support | |||
| Show difference between Revision 1.32 and 1.33 | |||
| Revision 1.32 | temitchell | 2005/03/12 09:50:42 | +1 -8 |
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Move Pirate Den to Wolfsburg | |||
| Show difference between Revision 1.31 and 1.32 | |||
| Revision 1.31 | temitchell | 2005/02/28 05:55:19 | +14 -5 |
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-modify Navar maps to use new style walls and buildings (thanks to Mitch Obrian). -move ship to Wolfsburg from Scorn to Navar -remember to update your arches... | |||
| Show difference between Revision 1.30 and 1.31 | |||
| Revision 1.30 | temitchell | 2005/02/13 00:26:07 | +37 -17 |
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- fix typos on troll bridge, add mid level random map. | |||
| Show difference between Revision 1.29 and 1.30 | |||
| Revision 1.29 | temitchell | 2004/08/29 18:21:51 | +29 -1 |
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- add ixalovh temple to scorn port, add curse detector to generalstore | |||
| Show difference between Revision 1.28 and 1.29 | |||
| Revision 1.28 | temitchell | 2004/07/01 17:59:40 | +2 -2 |
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- update scorn sale shop - make into two levels and add a 300gp day pass mechanism for pawn area map remaned to make it cleaner to update unique-items (move items from scorn.sale and delete from unique-items - will remove from CVS soon) | |||
| Show difference between Revision 1.27 and 1.28 | |||
| Revision 1.27 | temitchell | 2004/06/14 00:12:07 | +29 -17 |
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- fix for player casting spells through the gatehouse and killing people | |||
| Show difference between Revision 1.26 and 1.27 | |||
| Revision 1.26 | temitchell | 2004/06/09 04:56:41 | +18 -15 |
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- add scorn sale shop, move build store to port area, move generalstore to southern scorn and make it more general storish. | |||
| Show difference between Revision 1.25 and 1.26 | |||
| Revision 1.25 | ryo_saeba | 2004/03/15 21:46:28 | +4 -2 |
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Added storage room for MailedFist | |||
| Show difference between Revision 1.24 and 1.25 | |||
| Revision 1.24 | temitchell | 2003/09/14 10:50:23 | +962 -1022 |
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- adding a bridge with (no trolls under it) removing some excess elevation entries | |||
| Show difference between Revision 1.23 and 1.24 | |||
| Revision 1.23 | temitchell | 2003/09/14 05:47:38 | +2731 -2762 |
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- add in a few random maps south of scorn, add an orchard backport elevation from old maps and assign some elevations based on ground type (groan). | |||
| Show difference between Revision 1.22 and 1.23 | |||
| Revision 1.22 | temitchell | 2003/07/16 03:49:16 | +34 -68 |
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- some beaches | |||
| Show difference between Revision 1.21 and 1.22 | |||
| Revision 1.21 | temitchell | 2003/05/05 06:38:56 | +2844 -2844 |
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-new low level quest to fill out newbie area in scorn. Added farmhouse by H.S. Teoh | |||
| Show difference between Revision 1.20 and 1.21 | |||
| Revision 1.20 | temitchell | 2003/04/28 06:57:05 | +2616 -230 |
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- making newbie annex in scorn. New players will now appear on worlds_105_116 4 4. Moved some lower level maps and the free inn to accommodate. A couple new maps heavy on the training would be good here. This area is not entirely for low levels (the new river way looks good for a sewer adventure) but should cater to new players. Scorn central square has been made more snappy too. There may be some loose ends to tie up (the signage should be redone a bit) and I'll get on that post haste. | |||
| Show difference between Revision 1.19 and 1.20 | |||
| Revision 1.19 | garbled | 2003/01/07 06:33:05 | +397 -365 |
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Add floors to kandora.. (why did I bother?) Add the new maps for the alchemy shops to the bigworld. | |||
| Show difference between Revision 1.18 and 1.19 | |||
| Revision 1.18 | mwedel | 2002/12/04 08:08:06 | +3 -3 |
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Fix final_map path for goblin chief. Also, set difficulty 2 - hopefully this won't be too hard, as it now adds some monsters to the maps leading up to the final map. MSW 2002-12-03 | |||
| Show difference between Revision 1.17 and 1.18 | |||
| Revision 1.17 | garbled | 2002/12/03 09:18:38 | +5 -0 |
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Change any exits that were directly on the floor to have a floor arch underneath them. | |||
| Show difference between Revision 1.16 and 1.17 | |||
| Revision 1.16 | temitchell | 2002/11/03 23:11:23 | +4 -4 |
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modified inn lighting (removed redundant lights) added streetlights to Navar fixed map tiling info for Navar and Scorn finished up the river in Navar | |||
| Show difference between Revision 1.15 and 1.16 | |||
| Revision 1.15 | temitchell | 2002/11/03 07:05:45 | +56 -45 |
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Added streetlights to Scorn | |||
| Show difference between Revision 1.14 and 1.15 | |||
| Revision 1.14 | mwedel | 2002/10/30 05:52:35 | +1 -1 |
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Fix goblin head quest (final map was wrong). Add new image (Info/world.gif) - this is a representation of what the world looks like. Add script (Info/combine.pl) that I used to make this image. Add a bunch of unlinked maps. As of this commit, everything in the 'small' world directory is now here. MSW 2002-10-29 | |||
| Show difference between Revision 1.13 and 1.14 | |||
| Revision 1.13 | temitchell | 2002/10/28 07:05:11 | +205 -164 |
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Made the main road wider (except the mountain underpass to darcap). added folder inn_and_outpost for standalone buildings on the worldmap added Hermes Inn between Navar and Scorn added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap) Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change. | |||
| Show difference between Revision 1.12 and 1.13 | |||
| Revision 1.12 | mwedel | 2002/10/15 07:09:28 | +15 -1 |
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Add a bunch of new maps to the bigworld maps. Update many maps they sit on. Update HallOfQuests with update information for where some of these maps are. MSW 2002-10-14 | |||
| Show difference between Revision 1.11 and 1.12 | |||
| Revision 1.11 | mwedel | 2002/09/22 06:24:47 | +3 -3 |
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Add langley (port_joseph) maps. Other locations updated as they have links going to these set of maps. MSW 2002-09-21 | |||
| Show difference between Revision 1.10 and 1.11 | |||
| Revision 1.10 | mwedel | 2002/09/20 07:25:41 | +7 -2 |
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More maps added to the bigworld distribution. Also some fixes of existing maps. MSW 2002-09-20 | |||
| Show difference between Revision 1.9 and 1.10 | |||
| Revision 1.9 | mwedel | 2002/09/19 07:09:06 | +3 -4 |
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Add wolfsburg to maps-bigworld. Other updated maps most likely because they had exits pointing to wolfsburg which now point to the new locaton. MSW 2002-09-18 | |||
| Show difference between Revision 1.8 and 1.9 | |||
| Revision 1.8 | mwedel | 2002/09/16 05:44:48 | +5 -1 |
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Add dtabb (darcap) maps. Update world maps to add a road to darcap from navar_city. Update some signs. Add some low level maps from dtabb to be around scorn - that makes more sense. Many of the guild maps updated because the link to darcap now leads someplace. Add an underworld directory. MSW 2002-09-15 | |||
| Show difference between Revision 1.7 and 1.8 | |||
| Revision 1.7 | mwedel | 2002/09/09 07:20:07 | +3 -3 |
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Add dragonisland (stoneville) maps to bigworld distribution. Other maps outside that directory were updated because they have exits leading to stoneville. MSW 2002-09-08 | |||
| Show difference between Revision 1.6 and 1.7 | |||
| Revision 1.6 | mwedel | 2002/07/24 06:14:46 | +1 -0 |
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Re-add outdoor flag to maps in which the value got stripped. MSW 2002-07-23 | |||
| Show difference between Revision 1.5 and 1.6 | |||
| Revision 1.5 | mwedel | 2002/07/23 07:04:56 | +387 -393 |
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Add lake_county (kundi_area) maps to world southeast of brest. Update world maps road connects to this city. Also, fix up some typos/ incorrect map path names. Add dreaming_sage guild to navar city. MSW 2002-07-22 | |||
| Show difference between Revision 1.4 and 1.5 | |||
| Revision 1.4 | mwedel | 2002/06/15 07:51:10 | +16 -7 |
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scorn/scorn: Removed, city is world map - keeping that one around will likely result in confusion. .emergency: New file, contains emergency map information to use for this distribution. world/world_105_115: Fix gatehouse to city to work properly - remove exits from it, and put invisible exits under the relevant portions so that players get transported to the correct place inside the gatehouse. HallOfSelection: Fix problem with monks be teleported to wrong location within the city. MSW 2002-06-15 | |||
| Show difference between Revision 1.3 and 1.4 | |||
| Revision 1.3 | mwedel | 2002/06/01 08:13:07 | +156 -33 |
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Add brest/brittany maps. Update the scorn map so that there are some light sources, so even at night you can still find your way around. Other world maps updated to add roads that link brest and scorn. MSW 2002-05-30 | |||
| Show difference between Revision 1.2 and 1.3 | |||
| Revision 1.2 | mwedel | 2002/05/20 03:46:07 | +75 -78 |
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Update scorn maps with changes that have been made in the main map distribution. Add santo_dominion maps, as well as road connecting scorn and santo dominion. MSW 2002-05-19 | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | mwedel | 2001/12/18 06:44:20 | None |
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Initial import of new world. See the Info/README for more information. This import is largely as generated by the program, but I have placed scorn onto it. MSW 2001-12-17 | |||