--- maps-bigworld/world ---


Protocol:pserver User:anonymous
Machine:cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: world_105_115
Revision 1.40mwedel 2006/02/07 08:03:17+2627 -2608
Add a couple TRANSPORT boats for people to sail around with.
MSW 2006-02-06
Show difference between Revision 1.39 and 1.40
Revision 1.39cavesomething 2006/02/01 14:47:10+3 -3
change the scale on world maps to one chain per tile
Show difference between Revision 1.38 and 1.39
Revision 1.38akirschbaum 2005/12/11 10:01:24+4 -4
Convert absolute map tiling paths to relative paths.
Show difference between Revision 1.37 and 1.38
Revision 1.37bbotbuilder 2005/10/11 20:45:08+4 -0
Set "Guild Houses Inc."'s exit coords, so that the server won't give a
warning about it.
Show difference between Revision 1.36 and 1.37
Revision 1.36mikeeusa 2005/09/29 02:12:12+2612 -2615
CVS: maps-bigworld: moved reiser's house from reserved spot for the trade center over to behind the city hall, i'll upload the trade center after this, it's region is set to scorn so will appear properly on who
Show difference between Revision 1.35 and 1.36
Revision 1.35akirschbaum 2005/09/15 21:27:29+27 -27
Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
Show difference between Revision 1.34 and 1.35
Revision 1.34temitchell 2005/07/10 14:43:23+6 -6
replace instances of s_bridge with stonebridge arches
Show difference between Revision 1.33 and 1.34
Revision 1.33ryo_saeba 2005/03/15 21:44:47+1 -0
Applied patch #1145089 (cavesomething) to add region support
Show difference between Revision 1.32 and 1.33
Revision 1.32temitchell 2005/03/12 09:50:42+1 -8
Move Pirate Den to Wolfsburg
Show difference between Revision 1.31 and 1.32
Revision 1.31temitchell 2005/02/28 05:55:19+14 -5
-modify Navar maps to use new style walls and buildings (thanks to
Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar

-remember to update your arches...
Show difference between Revision 1.30 and 1.31
Revision 1.30temitchell 2005/02/13 00:26:07+37 -17
- fix typos on troll bridge, add mid level random map.
Show difference between Revision 1.29 and 1.30
Revision 1.29temitchell 2004/08/29 18:21:51+29 -1
- add ixalovh temple to scorn port, add curse detector to generalstore
Show difference between Revision 1.28 and 1.29
Revision 1.28temitchell 2004/07/01 17:59:40+2 -2
- update scorn sale shop - make into two levels and add a 300gp day pass
mechanism for pawn area
map remaned to make it cleaner to update unique-items (move items
from scorn.sale and delete from unique-items - will remove from CVS
soon)
Show difference between Revision 1.27 and 1.28
Revision 1.27temitchell 2004/06/14 00:12:07+29 -17
- fix for player casting spells through the gatehouse and killing people
Show difference between Revision 1.26 and 1.27
Revision 1.26temitchell 2004/06/09 04:56:41+18 -15
- add scorn sale shop, move build store to port area, move generalstore
to southern scorn and make it more general storish.
Show difference between Revision 1.25 and 1.26
Revision 1.25ryo_saeba 2004/03/15 21:46:28+4 -2
Added storage room for MailedFist
Show difference between Revision 1.24 and 1.25
Revision 1.24temitchell 2003/09/14 10:50:23+962 -1022
- adding a bridge with (no trolls under it)
removing some excess elevation entries
Show difference between Revision 1.23 and 1.24
Revision 1.23temitchell 2003/09/14 05:47:38+2731 -2762
- add in a few random maps south of scorn, add an orchard
backport elevation from old maps and assign some elevations based on
ground type (groan).
Show difference between Revision 1.22 and 1.23
Revision 1.22temitchell 2003/07/16 03:49:16+34 -68
- some beaches
Show difference between Revision 1.21 and 1.22
Revision 1.21temitchell 2003/05/05 06:38:56+2844 -2844
-new low level quest to fill out newbie area in scorn. Added farmhouse
by H.S. Teoh
Show difference between Revision 1.20 and 1.21
Revision 1.20temitchell 2003/04/28 06:57:05+2616 -230
- making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4. Moved some lower level maps and the free inn to
accommodate. A couple new maps heavy on the training would be good
here. This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players. Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
Show difference between Revision 1.19 and 1.20
Revision 1.19garbled 2003/01/07 06:33:05+397 -365
Add floors to kandora.. (why did I bother?)
Add the new maps for the alchemy shops to the bigworld.
Show difference between Revision 1.18 and 1.19
Revision 1.18mwedel 2002/12/04 08:08:06+3 -3
Fix final_map path for goblin chief. Also, set difficulty 2 -
hopefully this won't be too hard, as it now adds some monsters to the
maps leading up to the final map.
MSW 2002-12-03
Show difference between Revision 1.17 and 1.18
Revision 1.17garbled 2002/12/03 09:18:38+5 -0
Change any exits that were directly on the floor to have a floor arch
underneath them.
Show difference between Revision 1.16 and 1.17
Revision 1.16temitchell 2002/11/03 23:11:23+4 -4
modified inn lighting (removed redundant lights)
added streetlights to Navar
fixed map tiling info for Navar and Scorn
finished up the river in Navar
Show difference between Revision 1.15 and 1.16
Revision 1.15temitchell 2002/11/03 07:05:45+56 -45
Added streetlights to Scorn
Show difference between Revision 1.14 and 1.15
Revision 1.14mwedel 2002/10/30 05:52:35+1 -1
Fix goblin head quest (final map was wrong).
Add new image (Info/world.gif) - this is a representation of what the
world looks like. Add script (Info/combine.pl) that I used to make
this image.
Add a bunch of unlinked maps. As of this commit, everything in the 'small'
world directory is now here.
MSW 2002-10-29
Show difference between Revision 1.13 and 1.14
Revision 1.13temitchell 2002/10/28 07:05:11+205 -164
Made the main road wider (except the mountain underpass to darcap).
added folder inn_and_outpost for standalone buildings on the worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change.
Show difference between Revision 1.12 and 1.13
Revision 1.12mwedel 2002/10/15 07:09:28+15 -1
Add a bunch of new maps to the bigworld maps. Update many maps
they sit on. Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
Show difference between Revision 1.11 and 1.12
Revision 1.11mwedel 2002/09/22 06:24:47+3 -3
Add langley (port_joseph) maps. Other locations updated as they
have links going to these set of maps.
MSW 2002-09-21
Show difference between Revision 1.10 and 1.11
Revision 1.10mwedel 2002/09/20 07:25:41+7 -2
More maps added to the bigworld distribution. Also some fixes
of existing maps.
MSW 2002-09-20
Show difference between Revision 1.9 and 1.10
Revision 1.9mwedel 2002/09/19 07:09:06+3 -4
Add wolfsburg to maps-bigworld. Other updated maps most likely because
they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18
Show difference between Revision 1.8 and 1.9
Revision 1.8mwedel 2002/09/16 05:44:48+5 -1
Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15
Show difference between Revision 1.7 and 1.8
Revision 1.7mwedel 2002/09/09 07:20:07+3 -3
Add dragonisland (stoneville) maps to bigworld distribution.
Other maps outside that directory were updated because they have
exits leading to stoneville.
MSW 2002-09-08
Show difference between Revision 1.6 and 1.7
Revision 1.6mwedel 2002/07/24 06:14:46+1 -0
Re-add outdoor flag to maps in which the value got stripped.
MSW 2002-07-23
Show difference between Revision 1.5 and 1.6
Revision 1.5mwedel 2002/07/23 07:04:56+387 -393
Add lake_county (kundi_area) maps to world southeast of brest.

Update world maps road connects to this city. Also, fix up some typos/
incorrect map path names.

Add dreaming_sage guild to navar city.
MSW 2002-07-22
Show difference between Revision 1.4 and 1.5
Revision 1.4mwedel 2002/06/15 07:51:10+16 -7
scorn/scorn: Removed, city is world map - keeping that one around will
likely result in confusion.
.emergency: New file, contains emergency map information to use for
this distribution.
world/world_105_115: Fix gatehouse to city to work properly - remove
exits from it, and put invisible exits under the relevant
portions so that players get transported to the correct place inside
the gatehouse.
HallOfSelection: Fix problem with monks be teleported to wrong location
within the city.
MSW 2002-06-15
Show difference between Revision 1.3 and 1.4
Revision 1.3mwedel 2002/06/01 08:13:07+156 -33
Add brest/brittany maps.

Update the scorn map so that there are some light sources, so even at night
you can still find your way around.

Other world maps updated to add roads that link brest and scorn.

MSW 2002-05-30
Show difference between Revision 1.2 and 1.3
Revision 1.2mwedel 2002/05/20 03:46:07+75 -78
Update scorn maps with changes that have been made in the main map
distribution.

Add santo_dominion maps, as well as road connecting scorn and
santo dominion.
MSW 2002-05-19
Show difference between Revision 1.1 and 1.2
Revision 1.1mwedel 2001/12/18 06:44:20None
Initial import of new world. See the Info/README for more information.
This import is largely as generated by the program, but I have
placed scorn onto it.
MSW 2001-12-17


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