--- maps-bigworld/world ---


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Machine:cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: world_105_116
Revision 1.14ryo_saeba 2005/03/15 21:44:48+1 -0
Applied patch #1145089 (cavesomething) to add region support
Show difference between Revision 1.13 and 1.14
Revision 1.13temitchell 2004/06/09 04:56:41+4 -4
- add scorn sale shop, move build store to port area, move generalstore
to southern scorn and make it more general storish.
Show difference between Revision 1.12 and 1.13
Revision 1.12ryo_saeba 2004/04/03 10:37:47+4 -0
Readded Acme Inc. building shop.
Show difference between Revision 1.11 and 1.12
Revision 1.11ryo_saeba 2004/04/02 17:05:44+13771 -0
Restored version 1.9 due to some corruption from me.
Show difference between Revision 1.10 and 1.11
Revision 1.10ryo_saeba 2004/03/15 20:58:06+0 -13771
Added building shop
Show difference between Revision 1.9 and 1.10
Revision 1.9temitchell 2003/09/14 05:47:38+3026 -2704
- add in a few random maps south of scorn, add an orchard
backport elevation from old maps and assign some elevations based on
ground type (groan).
Show difference between Revision 1.8 and 1.9
Revision 1.8temitchell 2003/05/05 06:38:56+2591 -2534
-new low level quest to fill out newbie area in scorn. Added farmhouse
by H.S. Teoh
Show difference between Revision 1.7 and 1.8
Revision 1.7temitchell 2003/04/28 06:57:05+3802 -343
- making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4. Moved some lower level maps and the free inn to
accommodate. A couple new maps heavy on the training would be good
here. This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players. Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
Show difference between Revision 1.6 and 1.7
Revision 1.6garbled 2002/12/03 09:18:39+10 -0
Change any exits that were directly on the floor to have a floor arch
underneath them.
Show difference between Revision 1.5 and 1.6
Revision 1.5temitchell 2002/10/28 07:05:11+51 -51
Made the main road wider (except the mountain underpass to darcap).
added folder inn_and_outpost for standalone buildings on the worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change.
Show difference between Revision 1.4 and 1.5
Revision 1.4mwedel 2002/09/16 05:44:48+4 -1
Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15
Show difference between Revision 1.3 and 1.4
Revision 1.3mwedel 2002/09/04 06:49:13+9 -3
Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.
Show difference between Revision 1.2 and 1.3
Revision 1.2mwedel 2002/06/01 08:13:07+55 -55
Add brest/brittany maps.

Update the scorn map so that there are some light sources, so even at night
you can still find your way around.

Other world maps updated to add roads that link brest and scorn.

MSW 2002-05-30
Show difference between Revision 1.1 and 1.2
Revision 1.1mwedel 2001/12/18 06:44:20None
Initial import of new world. See the Info/README for more information.
This import is largely as generated by the program, but I have
placed scorn onto it.
MSW 2001-12-17


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