| Protocol: | pserver | User: | anonymous |
| Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
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Filename: world_109_126 | |||
| Revision 1.15 | eracc | 2005/09/04 19:43:59 | +53 -53 |
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Following the lead of akirschbaum and hiding beneath the terrain invisible tiles that are supposed to remain unseen. | |||
| Show difference between Revision 1.14 and 1.15 | |||
| Revision 1.14 | akirschbaum | 2005/03/17 18:20:22 | +2 -2 |
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Fix exit destination. | |||
| Show difference between Revision 1.13 and 1.14 | |||
| Revision 1.13 | akirschbaum | 2005/03/16 21:39:47 | +5 -5 |
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Fix spelling errors. | |||
| Show difference between Revision 1.12 and 1.13 | |||
| Revision 1.12 | ryo_saeba | 2005/03/15 21:44:49 | +1 -0 |
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Applied patch #1145089 (cavesomething) to add region support | |||
| Show difference between Revision 1.11 and 1.12 | |||
| Revision 1.11 | salathar | 2004/11/28 07:38:44 | +1 -0 |
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Fix giant oak tree teleporting players on top of water | |||
| Show difference between Revision 1.10 and 1.11 | |||
| Revision 1.10 | temitchell | 2004/08/16 01:50:57 | +82 -39 |
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- commit multipart notation fixes - make modifications to small (LC_nn) - add floors to more maps and fix access to sunset lake fortress (it's mostly empty hint hint) | |||
| Show difference between Revision 1.9 and 1.10 | |||
| Revision 1.9 | temitchell | 2004/02/22 19:56:08 | +19 -38 |
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- updating some worldmaps with some changes (mostly shoreline and beaches - some mountains) | |||
| Show difference between Revision 1.8 and 1.9 | |||
| Revision 1.8 | temitchell | 2003/06/18 04:43:15 | +3 -3 |
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- change wasteland to impassable mountains, 12001-16000 ft mountain4, 16001+ mountain5 | |||
| Show difference between Revision 1.7 and 1.8 | |||
| Revision 1.7 | garbled | 2002/12/03 09:18:48 | +12 -0 |
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Change any exits that were directly on the floor to have a floor arch underneath them. | |||
| Show difference between Revision 1.6 and 1.7 | |||
| Revision 1.6 | temitchell | 2002/11/09 22:56:48 | +21 -5 |
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added some lighting to lake country area (very little), Santo D., Darcap, stoneville | |||
| Show difference between Revision 1.5 and 1.6 | |||
| Revision 1.5 | garbled | 2002/10/30 05:35:09 | +16 -0 |
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These maps were actually missing spaces, causing some big fun. | |||
| Show difference between Revision 1.4 and 1.5 | |||
| Revision 1.4 | temitchell | 2002/10/28 07:05:15 | +22 -41 |
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Made the main road wider (except the mountain underpass to darcap). added folder inn_and_outpost for standalone buildings on the worldmap added Hermes Inn between Navar and Scorn added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap) Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change. | |||
| Show difference between Revision 1.3 and 1.4 | |||
| Revision 1.3 | mwedel | 2002/07/24 06:14:46 | +1 -0 |
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Re-add outdoor flag to maps in which the value got stripped. MSW 2002-07-23 | |||
| Show difference between Revision 1.2 and 1.3 | |||
| Revision 1.2 | mwedel | 2002/07/23 07:04:57 | +3791 -3692 |
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Add lake_county (kundi_area) maps to world southeast of brest. Update world maps road connects to this city. Also, fix up some typos/ incorrect map path names. Add dreaming_sage guild to navar city. MSW 2002-07-22 | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | mwedel | 2001/12/18 06:44:26 | None |
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Initial import of new world. See the Info/README for more information. This import is largely as generated by the program, but I have placed scorn onto it. MSW 2001-12-17 | |||