--- maps-bigworld/world ---


Protocol:pserver User:anonymous
Machine:cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: world_121_117
Revision 1.18akirschbaum 2005/12/11 10:01:25+4 -4
Convert absolute map tiling paths to relative paths.
Show difference between Revision 1.17 and 1.18
Revision 1.17eracc 2005/10/17 22:34:53+95 -15

Update world map to add road and dragon hangar building.
Show difference between Revision 1.16 and 1.17
Revision 1.16cavesomething 2005/04/28 14:53:19+1 -0
some region definition updates
Show difference between Revision 1.15 and 1.16
Revision 1.15temitchell 2005/04/04 00:24:49+78 -17
Add mlab tavern and tower to Navar.
- added some walls to tavernb3 and some floors to tavern3
Show difference between Revision 1.14 and 1.15
Revision 1.14ryo_saeba 2005/03/15 21:44:52+1 -0
Applied patch #1145089 (cavesomething) to add region support
Show difference between Revision 1.13 and 1.14
Revision 1.13temitchell 2005/03/14 01:20:06+1 -0
- oops make apartment unique exit
Show difference between Revision 1.12 and 1.13
Revision 1.12temitchell 2005/03/13 22:32:42+32 -26
add private apartment exit to Navar maps (but not apartment maps yet)
move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13
Show difference between Revision 1.11 and 1.12
Revision 1.11temitchell 2005/02/28 05:55:20+46 -40
-modify Navar maps to use new style walls and buildings (thanks to
Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar

-remember to update your arches...
Show difference between Revision 1.10 and 1.11
Revision 1.10temitchell 2004/10/09 17:08:24+8 -0
- Rockgardens is a new tenement building in Navar.
Show difference between Revision 1.9 and 1.10
Revision 1.9ryo_saeba 2004/04/03 13:39:59+8 -4
Guild for Dreaming Sage
Show difference between Revision 1.8 and 1.9
Revision 1.8temitchell 2004/02/22 19:37:50+12 -1
- add entrances to new navar shops (also new temple coming soon)
Show difference between Revision 1.7 and 1.8
Revision 1.7temitchell 2003/11/01 21:48:50+868 -9
- add links to new temples - add no magic to city streets
Show difference between Revision 1.6 and 1.7
Revision 1.6temitchell 2003/06/18 04:43:30+147 -147
- change wasteland to impassable mountains, 12001-16000 ft mountain4,
16001+ mountain5
Show difference between Revision 1.5 and 1.6
Revision 1.5jbontje 2003/05/26 17:13:25+1 -5
Move cathedral
mids 2003-05-26
Show difference between Revision 1.4 and 1.5
Revision 1.4temitchell 2002/11/03 23:11:23+703 -34
modified inn lighting (removed redundant lights)
added streetlights to Navar
fixed map tiling info for Navar and Scorn
finished up the river in Navar
Show difference between Revision 1.3 and 1.4
Revision 1.3temitchell 2002/10/28 07:05:19+2283 -2320
Made the main road wider (except the mountain underpass to darcap).
added folder inn_and_outpost for standalone buildings on the worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change.
Show difference between Revision 1.2 and 1.3
Revision 1.2mwedel 2002/06/03 07:24:39+907 -738
Add navar_city to maps, with road connecting to scorn.

Fix some broken exits in brest.

MSW 2002-06-02
Show difference between Revision 1.1 and 1.2
Revision 1.1mwedel 2001/12/18 06:44:44None
Initial import of new world. See the Info/README for more information.
This import is largely as generated by the program, but I have
placed scorn onto it.
MSW 2001-12-17


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