| Protocol: | pserver | User: | anonymous |
| Machine: | cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
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Filename: world_122_117 | |||
| Revision 1.17 | mikeeusa | 2006/01/04 03:10:49 | +9 -0 |
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Jail for navar | |||
| Show difference between Revision 1.16 and 1.17 | |||
| Revision 1.16 | mikeeusa | 2005/12/23 07:35:22 | +6 -1 |
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working on the quest | |||
| Show difference between Revision 1.15 and 1.16 | |||
| Revision 1.15 | mikeeusa | 2005/12/16 05:38:18 | +2083 -2083 |
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Applying new navarish bank arch to world map | |||
| Show difference between Revision 1.14 and 1.15 | |||
| Revision 1.14 | akirschbaum | 2005/09/15 21:27:29 | +7 -7 |
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Hide magic mouths and invisible exits below floor to prevent detection by show invisible. | |||
| Show difference between Revision 1.13 and 1.14 | |||
| Revision 1.13 | ryo_saeba | 2005/03/15 21:44:53 | +1 -0 |
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Applied patch #1145089 (cavesomething) to add region support | |||
| Show difference between Revision 1.12 and 1.13 | |||
| Revision 1.12 | temitchell | 2005/03/13 22:32:43 | +2089 -2081 |
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add private apartment exit to Navar maps (but not apartment maps yet) move exits for two dungeons add buildshop Change requires updated arches as of 2005/03/13 | |||
| Show difference between Revision 1.11 and 1.12 | |||
| Revision 1.11 | temitchell | 2005/02/28 05:55:20 | +2126 -2118 |
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-modify Navar maps to use new style walls and buildings (thanks to Mitch Obrian). -move ship to Wolfsburg from Scorn to Navar -remember to update your arches... | |||
| Show difference between Revision 1.10 and 1.11 | |||
| Revision 1.10 | temitchell | 2004/02/21 15:41:36 | +14 -4 |
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- add two workshop buildings to Navar, change exit for Gunther's | |||
| Show difference between Revision 1.9 and 1.10 | |||
| Revision 1.9 | temitchell | 2003/12/28 20:18:27 | +28 -24 |
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- change exits to moved maps | |||
| Show difference between Revision 1.8 and 1.9 | |||
| Revision 1.8 | temitchell | 2003/11/01 23:30:45 | +8 -0 |
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add gaea shrine to Navar | |||
| Show difference between Revision 1.7 and 1.8 | |||
| Revision 1.7 | temitchell | 2003/11/01 21:48:50 | +1202 -124 |
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- add links to new temples - add no magic to city streets | |||
| Show difference between Revision 1.6 and 1.7 | |||
| Revision 1.6 | temitchell | 2003/10/12 01:41:07 | +332 -472 |
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- add new adventure near Navar, add Nexus for choosing your starting position when making new player, add maps for the market area of Navar | |||
| Show difference between Revision 1.5 and 1.6 | |||
| Revision 1.5 | temitchell | 2003/09/28 20:50:48 | +7 -0 |
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- add Imperial post office outlets to Navar and Scorn maps - repair some of the elevation damage around scorn due to map changes | |||
| Show difference between Revision 1.4 and 1.5 | |||
| Revision 1.4 | temitchell | 2002/11/03 23:11:23 | +2329 -2312 |
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modified inn lighting (removed redundant lights) added streetlights to Navar fixed map tiling info for Navar and Scorn finished up the river in Navar | |||
| Show difference between Revision 1.3 and 1.4 | |||
| Revision 1.3 | mwedel | 2002/07/23 07:04:57 | +1 -1 |
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Add lake_county (kundi_area) maps to world southeast of brest. Update world maps road connects to this city. Also, fix up some typos/ incorrect map path names. Add dreaming_sage guild to navar city. MSW 2002-07-22 | |||
| Show difference between Revision 1.2 and 1.3 | |||
| Revision 1.2 | mwedel | 2002/06/03 07:24:39 | +1215 -825 |
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Add navar_city to maps, with road connecting to scorn. Fix some broken exits in brest. MSW 2002-06-02 | |||
| Show difference between Revision 1.1 and 1.2 | |||
| Revision 1.1 | mwedel | 2001/12/18 06:44:44 | None |
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Initial import of new world. See the Info/README for more information. This import is largely as generated by the program, but I have placed scorn onto it. MSW 2001-12-17 | |||