version 1.100 | | version 1.101 |
---|
| | |
------------------------------------------------------------------------------ | | ------------------------------------------------------------------------------ |
Changes for CVS: | | Changes for CVS: |
| | |
| | common/living.c: fix fix_player() so that character gets benefits/penalties |
| | for sp/hp/grace/etc regen bonuses as related to the god they worship. |
| | server/player.c: dragon_ability_gain(): Modify so that character now gets |
| | attacktype of new ability that they gain. Also, add code so that |
| | the characters face/animation can change (getting set to values the bonus |
| | ability). |
| | MSW 2003-12-27 |
| | |
common/object.c: Set op->events=NULL in reset_object(), and move the | | common/object.c: Set op->events=NULL in reset_object(), and move the |
clearing of the op->events structure to be before the memset in | | clearing of the op->events structure to be before the memset in |
clear_object() - this was otherwise resulting in a memory leak, | | clear_object() - this was otherwise resulting in a memory leak, |