Difference for ./ChangeLog from version 1.101 to 1.102


version 1.101 version 1.102
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 Changes for CVS:  Changes for CVS:
   
   common/object.c: fix the monsters on tiled maps bug that I may have
       mentioned a while ago.  Seems that the server assumed that all
       parts of a multi part monster are on the same map as the head
       while moving. 
   DVS 2004-01-12
   
 common/living.c: fix fix_player() so that character gets benefits/penalties  common/living.c: fix fix_player() so that character gets benefits/penalties
    for sp/hp/grace/etc regen bonuses as related to the god they worship.     for sp/hp/grace/etc regen bonuses as related to the god they worship.
 server/player.c: dragon_ability_gain(): Modify so that character now gets  server/player.c: dragon_ability_gain(): Modify so that character now gets


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line(s) removed in v.1.101 
line(s) changed
 line(s) added in v.1.102

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