version 1.101 | | version 1.102 |
---|
| | |
------------------------------------------------------------------------------ | | ------------------------------------------------------------------------------ |
Changes for CVS: | | Changes for CVS: |
| | |
| | common/object.c: fix the monsters on tiled maps bug that I may have |
| | mentioned a while ago. Seems that the server assumed that all |
| | parts of a multi part monster are on the same map as the head |
| | while moving. |
| | DVS 2004-01-12 |
| | |
common/living.c: fix fix_player() so that character gets benefits/penalties | | common/living.c: fix fix_player() so that character gets benefits/penalties |
for sp/hp/grace/etc regen bonuses as related to the god they worship. | | for sp/hp/grace/etc regen bonuses as related to the god they worship. |
server/player.c: dragon_ability_gain(): Modify so that character now gets | | server/player.c: dragon_ability_gain(): Modify so that character now gets |