version 1.9 | | version 1.10 |
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| | |
------------------------------------------------------------------------------ | | ------------------------------------------------------------------------------ |
Changes for CVS: | | Changes for CVS: |
| | |
| | common/item.c: Fix bug with identified potions not getting set to proper name. |
| | MSW 2002-10-03 |
| | |
Bugfixes: Add golem_count element to player structure so we can properly | | Bugfixes: Add golem_count element to player structure so we can properly |
detect when golem is destroyed. This fixes a crash in some places as the | | detect when golem is destroyed. This fixes a crash in some places as the |
code tried to remove this already removed golem. | | code tried to remove this already removed golem. |
| | |
server/spell_effect.c, server/spell_util.c: Initialize golem_count | | server/spell_effect.c, server/spell_util.c: Initialize golem_count |
value when golem is created. | | value when golem is created. |
socket/request.c: Check for null map value. | | socket/request.c: Check for null map value. |
MSW 2002-10-04 | | MSW 2002-10-02 |
| | |
Mostly bugfixes, but the addition of a wiz 'hide' command which makes the | | Mostly bugfixes, but the addition of a wiz 'hide' command which makes the |
wiz out of sight so to speak. | | wiz out of sight so to speak. |