version 1.115 | | version 1.116 |
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Changes for CVS: | | Changes for CVS: |
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| | lib/*: different spell for dragons vs players for firebreath - update |
| | treasures so monsters use ability version. |
| | server/gods.c: Add missing call to link_player_skills(), resulting in players |
| | having multiple praying skills. |
| | server/skill_util.c: Change learn_skill() so we don't create a skill pointer |
| | for the player if they didn't learn the skill (even if they can't use |
| | such a created skill, it is still a bit confusing). Fix finding of |
| | hand to hand skills to make sure the player can in fact use the skill |
| | in question. |
| | MSW 2004-02-22 |
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include/define.h,server/shop.c: Apply patch by Bernd Edler that gives | | include/define.h,server/shop.c: Apply patch by Bernd Edler that gives |
bargaining experience based on the amount of money a character saves. | | bargaining experience based on the amount of money a character saves. |
Higher the bargaining skill, the more money they can save. | | Higher the bargaining skill, the more money they can save. |