Difference for ./ChangeLog from version 1.11 to 1.12


version 1.11 version 1.12
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 Changes for CVS:  Changes for CVS:
   
   Experience cleanup - the main functional change is that no upper limit of
      exp in an individual skill, save for the limit that there is an upper
      limit of total exp a player can have.  Thus, if a player concentrates
      complete in one skill, he could get to level 110 in it.  A lot of
      code cleanup was done - so much had gotten added to the exp code that it
      was a real mess.
   common/living.c: re-arrange some of the code, so all the exp related
      functions are together.  remove adjust_exp(), change check_dm_add_exp_to_obj()
      to check_exp_adjust.  Add new functions add_player_exp(), check_exp_loss(),
      check_exp_add(), subtract_player_exp().
   include/libproto.h: rebuilt.
   server/c_wiz.c: Update command_addexp() to use new exp functions.
   server/gods.c: Update lose_priest_exp() to use new exp functions.
   MSW 2002-10-11
   
 configure, configure.ac: Remove --enable-old-layout option - that is more than  configure, configure.ac: Remove --enable-old-layout option - that is more than
     3+ years old now.  Add --enable-dmalloc option so code can be compiled      3+ years old now.  Add --enable-dmalloc option so code can be compiled
     with dmalloc debugging without needing to change/rebuild the configure      with dmalloc debugging without needing to change/rebuild the configure


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line(s) removed in v.1.11 
line(s) changed
 line(s) added in v.1.12

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