version 1.157 | | version 1.158 |
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Changes for CVS: | | Changes for CVS: |
| | |
| | server/main.c: Have process_events display information from dumped object. |
| | also, more refinement on checking of object status. |
| | MSW 2004-05-16 |
| | |
server/build_map.c: change 'player' variable to 'pl', since a player | | server/build_map.c: change 'player' variable to 'pl', since a player |
structure already exists. Also fix disappearing pedestals on non-unique | | structure already exists. Also fix disappearing pedestals on non-unique |
maps (put'em over floor, they are visible but hey, can't have everything :p) | | maps (put'em over floor, they are visible but hey, can't have everything :p) |
server/c_wiz.c: fix learn_spell. | | server/c_wiz.c: fix learn_spell. |
Ryo 2004-05-16 | | Ryo 2004-05-16 |
| | |
| | server/main.c: freeing removed objects appeared to have more of a |
| | consequence than expected - only remove the object if it was on a map |
| | (op->map). It turns out that the artifact code uses objects that |
| | are removed to store what the new object is. |
| | server/spell_effect.c: Fix cast_create_food() to call |
| | find_archetype_by_object_name() instead of find_archetype(). In this |
| | way, players can use invoke without having to know the archetype name. |
| | server/c_wiz.c: Modify command_banish() to record dm name, player name, |
| | and date of command. |
| | server/acinclude.m4: Patch by acinclude.m4 to add python 2.3 support. |
| | Rebuilt files (Makefile.in, aclocal.m4, configure, configure.in). add |
| | config.guess, config.sub since automake now includes them in the Makefile.in |
| | file. |
| | MSW 2004-05-15 |
| | |
| | |
Added a new item type: ground positioning system (GPS). | | Added a new item type: ground positioning system (GPS). |
This lets a player know his/her location in the world. | | This lets a player know his/her location in the world. |
Only works in 'world_xxx_xxx' maps. | | Only works in 'world_xxx_xxx' maps. |