version 1.15 | | version 1.16 |
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Changes for CVS: | | Changes for CVS: |
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| | New alchemy code, as discussed on the developer list. Now recipies include |
| | two new tags: skill and cauldron. With skill, you can set which skill |
| | activates this recipie, and the cauldron, corresponds to the arch name of |
| | the facility you will use when creating the item. In this way, item |
| | creation is now more generalized than just alchemy, and specific formulae |
| | can be written to utilize different skills, or perhaps special formulae |
| | would require a hard-to-find cauldron. |
| | |
| | Functionally, the alchemy, or alchemy-like-skills are now activated by |
| | the use_skill command. The secondary use of the alchemy spell has been |
| | withdrawn, so now it functions in the way it was originally intended again. |
| | garbled 2002-11-11 |
| | |
socket/loop.c: add a setting fastclock. This makes the server's clock run | | socket/loop.c: add a setting fastclock. This makes the server's clock run |
*really* fast. For now, it's good for debugging purposes, but in the | | *really* fast. For now, it's good for debugging purposes, but in the |
future it will allow a dm to ravage a world with weather quickly. | | future it will allow a dm to ravage a world with weather quickly. |