version 1.179 | | version 1.180 |
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Changes for CVS: | | Changes for CVS: |
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| | server/apply.c: fix_auto_apply() - add some debugging statements, as I've |
| | seen crashes caused by monsters with scrolls with no spells - need to |
| | figure out how those are showing up. |
| | server/c_wiz.c: command_kick() - fix occasional crashes when player isn't |
| | on any map when kicked. command_create() largely rewritten so it doesn't |
| | crash the server on any malformed values passed in, add some more features |
| | so it should be easier to create objects. |
| | MSW 2004-08-16 |
| | |
server/apply.c: better to not create a treasure for spellbooks that already have | | server/apply.c: better to not create a treasure for spellbooks that already have |
something in inventory. Else you get 2 spells in the book, which then | | something in inventory. Else you get 2 spells in the book, which then |
mutates when loading (first spell is the book's spell, and order changes every | | mutates when loading (first spell is the book's spell, and order changes every |