version 1.181 | | version 1.182 |
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Changes for CVS: | | Changes for CVS: |
| | |
| | server/disease.c: fix crash when casting diseases on tiled maps. |
| | server/move.c: fix problem with multi-tile monsters and pass thru walls. |
| | server/spell_effect.c: fix magic walls sometimes appearing in wrong place. |
| | Andreas Kirschbaum 2004-08-20 |
| | |
common/loader.l, loader.c: in check_loaded_object() - don't give spell | | common/loader.l, loader.c: in check_loaded_object() - don't give spell |
objects inventory if we are in the arch_init phase. When loading objects | | objects inventory if we are in the arch_init phase. When loading objects |
in common loader routine, if object doesn't have arch, set the object | | in common loader routine, if object doesn't have arch, set the object |