Difference for ./ChangeLog from version 1.198 to 1.199


version 1.198 version 1.199
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 Changes for CVS:  Changes for CVS:
   
   common/living.c: Fix exp functions to use the player objects expmul
      value when determining level gains, and not the skills.  Also,
      fix bug where players last hp/sp/grace gain I think was being
      re-rolled when player gained level in skill.
   common/loader.l, loader.c: Add better recording of non existant objects
     (no archetype for them) in maps.  Also, handle such objects in
      players inventories properly (which is to just discard them)
   common/map.c: Add better logging about discarded archetypes.  Since the
      loader now deals with objects without archs in inventories, that
      code doesn't need to be in the server.
   common/object.c: copy_object() was not properly nulling out the
      next field in the event object, pointer to event list was also
      incorrect, causing events to not be copied properly.
   doc/spoiler-html/spoiler.html: Rebuilt.
   server/apply.c: Apply patch by MT that fixes problem of entire inventory
      not being copied properly.  Fix problem that objects in creatures
      were not having any sub treasure created (eg, put a pyro_book in
      a monster on the map, and the pyro_book wouldn't have a spell in
      it) - now we make sure we process inventory objects as well as map
      objects, creating treasure as needed.
   server/monster.c: Reverse order of cast_spell() and drain_rod() in
      monster_use_range() - drain_rod() should go first, because
      case_spell() can in rare cases destroy the rod.
   MSW 2004-10-14
   
 server/c_misc.c: Add natural skin resistances to 'statistics' output for  server/c_misc.c: Add natural skin resistances to 'statistics' output for
   dragon players.    dragon players.
 Ryo 2004-10-10  Ryo 2004-10-10


Legend:
line(s) removed in v.1.198 
line(s) changed
 line(s) added in v.1.199

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