Difference for ./ChangeLog from version 1.219 to 1.220


version 1.219 version 1.220
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 Changes for CVS:  Changes for CVS:
   
   Applied patch 1001079 - make alchemy books say what skill & equipment
     is needed - by Kevin Rudat.
   common/readable.c: Update code that generates book title, contents
      to denote what skill and equipment is needed.
   random_maps/{random_map.c, reader.l, reader.c}, server/main.c:
      Remove generate_treasure_now as an option
      for random maps - none are using delayed treasure, and IMO, if someone
      did, it would horribly break things, so it should never be used - given
      that, no reason to leave the code there.
   server/main.c: Add additional debugging for process events on removed
      objects - trying to track down occasional disease crash.
   server/time.c: Fix crash in move_player_mover() - it was never map tile
      aware, but even more so, appears to have always been broken if the
      player move tried to push the player off the edge of a map.  Check
      for out of map condition, as well as make it map tile aware.
   MSW 2004-12-28
   
 Applied patches #1086095 and 1088385 courtesy Salathar:  Applied patches #1086095 and 1088385 courtesy Salathar:
  common/map.c: hidden DM is non blocking   common/map.c: hidden DM is non blocking
  server/c_chat: can't do emotions towards hidden DMs. Player's emotions   server/c_chat: can't do emotions towards hidden DMs. Player's emotions


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