version 1.21 | | version 1.22 |
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Changes for CVS: | | Changes for CVS: |
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| | server/player.c: Change move_player_attack() so that we look for monsters |
| | to attack even after finding a rollable object - there can be non |
| | blocking rollable objects with monsters on top - we want to attack |
| | the monster, not roll the object. |
| | MSW 2002-12-03 |
| | |
TODO: Move more items from my mailbox to the TODO list. | | TODO: Move more items from my mailbox to the TODO list. |
common/living.c: Init item_power in player to zero in fix_player() - | | common/living.c: Init item_power in player to zero in fix_player() - |
bogus results were getting generated as it just kept getting incremented. | | bogus results were getting generated as it just kept getting incremented. |