version 1.264 | | version 1.265 |
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| | |
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Changes for CVS: | | Changes for CVS: |
| | |
| | common/living.c: Allow luck to drop back to zero. Limit bad luck object to |
| | +/-100 to prevent overflows. |
| | Andreas Kirschbaum 2005-03-22 |
| | |
common/living.c: When randomly adjusting luck, change both op->stats.luck and | | common/living.c: When randomly adjusting luck, change both op->stats.luck and |
the applied bad_luck object. | | the applied bad_luck object. |
server/attack.c: Do not decrease luck if a player kills himself with a spell | | server/attack.c: Do not decrease luck if a player kills himself with a spell |