Difference for ./ChangeLog from version 1.268 to 1.269


version 1.268 version 1.269
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 Changes for CVS:  Changes for CVS:
   
   Random map code improvements - add support for subdirectories in the
   style maps for random maps.  Add difficulty_increase parameter for random
   maps to control how fast they get harder.
   doc/Developers/random-maps: Add notes about difficulty_increase parameter.
   random_maps/Makefile.am: Update proto directive to use cproto, not cextract.
   random_maps/random_map.c: Update to use difficulty_increase when figuring
      difficulty of maps.  Add code to save it in list of parameters.
   random_maps/random_map.h: Add difficulty_increase field to structure.
   random_maps/reader.l, reader.c: Add code to find difficulty_increase parameter.
   random_maps/rproto.h: rebuilt.
   random_maps/special.c: Pass in difficulty increase to
      write_parameters_to_string()
   random_maps/style.c: Remove old scandir - replaced by our own load_dir() -
      necessary because we need to check type of files, which scandir doesn't
      easily let us do.  Since it is now our own routine, just return
      array of file names instead of dirent structures.
   MSW 2005-04-13
   
   utils/Makefile.am: Add cfmeta-rrd to list of files to add to distributions
   utils/cfmeta-rrd: Example of sample script that takes data and stores it into
      rrd file and draws graphs (new file).
   utils/metaserver.pl.in: Add recording of useful stats to external file so they
      can be processed by other external scripts.
   MSW 2005-04-13
   
 server/shop.c: Pass in player object to pay_from_container() - code was  server/shop.c: Pass in player object to pay_from_container() - code was
   trying to deref pouch->contr which was null.  Only occurs when player    trying to deref pouch->contr which was null.  Only occurs when player
   has 2 different money objects of the same type, but 2 crashes observed    has 2 different money objects of the same type, but 2 crashes observed


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