version 1.25 | | version 1.26 |
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Changes for CVS: | | Changes for CVS: |
| | |
| | New Arrow and Pet Code: |
| | Add bowmode and petmode commands. Allowing the player to change the firing |
| | style for bows to one of either threewide, or spreadshot. |
| | Allow players to change the operating modes of his pet with petmode. Can be |
| | either seek and destroy, defend, or normal historical behavior. |
| | Change bows to impart speed to arrows based on damage and other magical |
| | plusses. Damage decays over distance, to stop arrows from flying forever. |
| | Very fast moving arrows will pierce multiple targets. An arrow moving at a |
| | speed greater than 10.0 will go straight through a target, losing 1.0 of |
| | speed in the process. |
| | Change magic missile to use spell_find_dir instead of find_dir to stop it |
| | from flying in a circle and hitting the caster, and to make it stop |
| | flying into walls to hit creatures behind the walls. |
| | |
Various bug fixes: | | Various bug fixes: |
common/living.c: Reset glow_radius for players, so they stop glowing | | common/living.c: Reset glow_radius for players, so they stop glowing |
after they snuff out their torch or whatever. | | after they snuff out their torch or whatever. |