version 1.29 | | version 1.30 |
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Changes for CVS: | | Changes for CVS: |
| | |
| | TODO - add notes about item damage - clear it out of my mailbox. |
| | common/loader.l, loader.c: Add check at load time to see if monsters |
| | hp is higher than its maxhp and print a debug message if so. |
| | devel/Makefile: Remove - makefiles shouldn't be in CVS, only .in versions. |
| | server/attack.c: Fix calculation of max_damage in kill_object - this |
| | was being done incorrectly, resulting in fired spell objects causing |
| | incorrect amounts of damage, resulint in some monsters ending up with |
| | a lot of hp. Fix call to kill_object to pass in correct damage value. |
| | server/monster.c: Put in check so that monster won't regen to more hp |
| | than they should have. |
| | server/spell_util.c: Removed unused variable from move_missile. |
| | server/weather.c: fix bug that causes crash if empty space is encountered |
| | on map. |
| | MSW 2003-01-03 |
| | |
socket/request.c: Fix buffer (malloc) overrun in esrv_send_stats - more | | socket/request.c: Fix buffer (malloc) overrun in esrv_send_stats - more |
stuff has gotten to be added, without ever increasing the size of the | | stuff has gotten to be added, without ever increasing the size of the |
buffer to hold it. | | buffer to hold it. |