version 1.373 | | version 1.374 |
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| | |
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Changes for CVS: | | Changes for CVS: |
| | |
| | This change is mostly cosmetic and a preparation for the new movement |
| | type code. Basically, it just changes the old object movement_type |
| | field to attack_movement. This makes sense because that is what that |
| | field is called in saved and loaded objects/archetypes, and thus |
| | frees up that name for the new movement code. |
| | -- |
| | common/button.c: field name change |
| | common/loader.{cl}: field name change |
| | doc/Developers/objects: Add section on new movement types, update old |
| | documentation to note it is attack_movement and not movement_type |
| | field that is important. |
| | include/object.h: field name change. |
| | server/attack.c: field name change. |
| | server/monster.c: field name change |
| | server/pets.c: field name change |
| | server/skills.c: field name change. |
| | server/spell_attack.c: field name change |
| | server/spell_effect.c: field name change |
| | MSW 2005-09-12 |
| | |
Allow a DM to cast spells and prayers in no-magic/no-prayer areas. Add new | | Allow a DM to cast spells and prayers in no-magic/no-prayer areas. Add new |
command "wizcast" to toggle this setting. | | command "wizcast" to toggle this setting. |
common/loader.l: Set/reset FLAG_WIZCAST for flag "wiz". | | common/loader.l: Set/reset FLAG_WIZCAST for flag "wiz". |