version 1.36 | | version 1.37 |
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| | |
------------------------------------------------------------------------------ | | ------------------------------------------------------------------------------ |
Changes for CVS: | | Changes for CVS: |
| | |
| | More bugfixes: |
| | include/shop.h: remove _SHOP_H after endif, causing compiler warnings. |
| | include/skills.h: Add check to USING_SKILL to make sure chosen_skill |
| | is not null. |
| | server/c_chat.c: Add some missing return values, resulting in compiler |
| | warnings. |
| | server/skill_util.c: Remove unused variable. compiler warnings again. |
| | server/spell_effect.c: Change dimension door so that you can't go |
| | through spaces that block passsage and also block view (eg walls). |
| | This goes back to the more traditional behaviour. Remove |
| | some unused variables. |
| | server/spell_util.c: Add missing P_OUT_OF_MAP to move_missile, resulting |
| | in crashes. |
| | server/time.c: if generator is not on a map, don't have it generates. |
| | Fixes crashes. |
| | MSW 2003-02-02 |
| | |
New materialtype system for crossfire. Based in concept on my original | | New materialtype system for crossfire. Based in concept on my original |
design, but rewritten from scratch to make it easily extensible. | | design, but rewritten from scratch to make it easily extensible. |
| | |