version 1.381 | | version 1.382 |
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| | |
------------------------------------------------------------------------------ | | ------------------------------------------------------------------------------ |
Changes for CVS: | | Changes for CVS: |
| | |
| | Clean some compilation warnings. |
| | common/map.c: remove unused variable. |
| | common/readable.c: strlen returns size_t. |
| | include/object.h: objectlink id should be tag_t since it's the item's "count" field. |
| | server/c_misc.c: strlen returns size_t. |
| | server/c_object.c: strlen returns size_t. |
| | server/c_party.c: remove_party returns void, value not used anyway. Fordward declaration. |
| | server/c_wiz.c: settings.worldmaptiles[x|y] is uint32. |
| | server/gods.c: strlen returns size_t. |
| | server/hiscore.c: maxchar is const. |
| | server/skill_util.c: strlen_returns size_t. |
| | Ryo 2005-09-25 |
| | |
include/player.h sproto.h | | include/player.h sproto.h |
server/attack.c c_party.c player.c | | server/attack.c c_party.c player.c |
Fix several bugs in patch #1194964, including one that caused segfaults | | Fix several bugs in patch #1194964, including one that caused segfaults |
| | |
remove functions find_party() and find_party_struct() - no longer needed or used. | | remove functions find_party() and find_party_struct() - no longer needed or used. |
make form_party a local function - it is only used by the party form command, | | make form_party a local function - it is only used by the party form command, |
and can't easy be used safely elsewhere. | | and can't easy be used safely elsewhere. |
Brendan Lally 2005-08-25 | | Brendan Lally 2005-09-25 |
| | |
server/build_map.c: remove unused variable. | | server/build_map.c: remove unused variable. |
-- | | -- |
| | |
skill_util.c skills.c spell_util.c | | skill_util.c skills.c spell_util.c |
-- | | -- |
include/win32.h: turn off harmless warning. | | include/win32.h: turn off harmless warning. |
Ryo 2005-08-24 | | Ryo 2005-09-24 |
| | |
Fix bug #744327 ('immortal' monsters): Prevent monsters from loosing hp or sp | | Fix bug #744327 ('immortal' monsters): Prevent monsters from loosing hp or sp |
if they have negative Con/Pow. For hp, this made some monsters unkillable | | if they have negative Con/Pow. For hp, this made some monsters unkillable |