version 1.390 | | version 1.391 |
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Changes for CVS: | | Changes for CVS: |
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| | common/item.c - big item type table, function to deal therewith |
| | common/loader.l - add player_sold flag |
| | common/map.c - shop related header parsing |
| | include/define.h - define typedata, player_sold flag and some new shop flags |
| | include/libproto.h - define typedata related functions |
| | include/map.h - define new shop headers |
| | include/sproto.h - define new functions in shop.c |
| | server/apply.c - Change shop mat usage message |
| | server/c_object.c - Change display of price estimates |
| | server/shop.c - new functions describe_shop, value_limit, shopkeeper_approval, |
| | shop_greed, shop_specialisation_ratio, substantially alter query_cost_string |
| | and query_cost to make use of these |
| | server/skill_util.c - make bargaining a directly usable skill |
| | doc/Developers/shops - document the above |
| | doc/Developers/maps-technical - add shopheader names, and reference to shops doc |
| | Brendan Lally 2005-10-03 |
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server/disease.c: check for value <= 0 as some diseases get dumped on a map | | server/disease.c: check for value <= 0 as some diseases get dumped on a map |
with value == 0 (negative values will eventually underflox, but it'll take time). | | with value == 0 (negative values will eventually underflox, but it'll take time). |
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