version 1.402 | | version 1.403 |
---|
| | |
------------------------------------------------------------------------------ | | ------------------------------------------------------------------------------ |
Changes for CVS: | | Changes for CVS: |
| | |
| | Make damage done by area spells not depend on monster size. |
| | include/sproto.h, server/attack.c: Add additional parameter "full_hit" to |
| | hit_map() and hit_player(). If set, do full damage, if unset scale down by |
| | monster size. |
| | server/{apply.c, attack.c, disease.c, monster.c, player.c, rune.c, |
| | spell_attack.c, spell_effect.c, spell_util.c, time.c}: Change callers to set |
| | "full_hit" parameter according to the attack used. |
| | Andreas Kirschbaum 2005-10-07 |
| | |
common/{arch.c, object.c}, crossedit/{Attr.c, Defines.h, Edit.c}, | | common/{arch.c, object.c}, crossedit/{Attr.c, Defines.h, Edit.c}, |
include/libproto.h, server/{plugins.c, time.c}: Rename functions with | | include/libproto.h, server/{plugins.c, time.c}: Rename functions with |
mixed-case names to lower case only. | | mixed-case names to lower case only. |