Difference for ./ChangeLog from version 1.42 to 1.43


version 1.42 version 1.43
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 Changes for CVS:  Changes for CVS:
   
   common/item.c: make item_power stop showing up in ring short descriptions.
           fix some of the items that were double-displaying materialnames, like
           mithril mithril chainmail.
   common/loader.l: add tooltype
   common/utils.c: Unless the object is armour or weapons, pick the first
           materialname we find.  Now, newly generated diamonds will stack.
           Fix name_to_material to return NULL if it finds nothing, fixes
           navar_city/museum crash.
           Change set_materialname to take a materialtype_t argument, allowing
           functions to manually set the materialname, rather than let the
           randomizer pick for them.
   include/define.h:  Add TOOL and BUILDFAC for item building.
   include/object.h:  add tooltype for item building.
   include/materials.h: add M_SPECIAL.  Set this in an object, to prevent things
           like mithril mithril chainmail.  This is primarily only needed in
           artifacts, because they change the base material of the arch.  Also
           useful in things like the demonspawn shield, and on maps.
   lib/artifacts: sprinkle M_SPECIAL around.
   server/player.c: remove auto_heal.  This never should have been
           committed, and was never referenced by any code.
   server/c_object.c:  add item building, but add it disabled.  Too many
           bugfixes were tied in with this code to cleanly add them. When
           enabled, this code will add player item building, similar to
           create to take place.  Requires a host of graphics and arches
           to be useable.
   garbled 2003-02-13
   
 random_maps/special.c: Fix possible bug with placement of special maps.  random_maps/special.c: Fix possible bug with placement of special maps.
 Add lore/endlore to object structure to hold general information about objects:  Add lore/endlore to object structure to hold general information about objects:
 common/loader.c, common/loader.l: Add loading and saving of lore field.  common/loader.c, common/loader.l: Add loading and saving of lore field.


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line(s) removed in v.1.42 
line(s) changed
 line(s) added in v.1.43

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