Difference for ./ChangeLog from version 1.51 to 1.52


version 1.51 version 1.52
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 Changes for CVS:  Changes for CVS:
   
   Various bug fixes.
   Makefile.am, Makefile.in: Put crossedit as the last directory, so any build
      errors for crossedit doesn't effect anything else.
   README: Update ftp site listing.
   TODO: More things aded.
   aclocal.m4, configure: Add missing / when checking in /usr/local for
      python headers.
   common/map.c: Add some debugging in free_all_objects that checks to make sure
      there are not objects remaining that belong to the map just freed -
      only active if MANY_CORES is set.
   random_maps/random_map.c: Increase minimum random map size to 10x10 - this
      is need for square spirals to work properly I think.
   server/spell_effect.c: Have perceive self tell dragon players what they are
      currently focused on.  Fix town portal to remove force objects from
      players if destination is no longer available.
   server/swap.c: Reset maps reset_time when loading them in in read_map_log() -
      this is only used if recycle temp maps is on.  Also, do sanity checking
      on reset_time value - bogus values were observed on metalforge.
   socket/request.c: Update map timeout in draw_client_map() - in this way,
      we don't swap out a map within a players view only to swap it back
      in.
   MSW 2003-03-01
   
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 Changes for 1.5.0:  Changes for 1.5.0:
   


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