version 1.55 | | version 1.56 |
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| | |
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Changes for CVS: | | Changes for CVS: |
| | |
| | server/attack.c: Change did_make_save to strip out magic attacktype when making |
| | saves for objects - otherwise, things like poison cloud destroy objects. |
| | server/time.c: deal with player animations special in process_object - need to |
| | pass in the facing value, and not direction, since direction gets reset. |
| | MSW 2003-03-19 |
| | |
common/anim.c: Pass direction to animate_object() - needed for player | | common/anim.c: Pass direction to animate_object() - needed for player |
animations as player's facing may not match direction. | | animations as player's facing may not match direction. |
crossedit/Attr.c, server/main.c, server/time.c: Update calls to animate_object() | | crossedit/Attr.c, server/main.c, server/time.c: Update calls to animate_object() |