version 1.56 | | version 1.57 |
---|
| | |
------------------------------------------------------------------------------ | | ------------------------------------------------------------------------------ |
Changes for CVS: | | Changes for CVS: |
| | |
| | server/apply.c: Change weapon improving code to only use up the number of |
| | potions that it needs, and not all on the ground. Required adding |
| | another arg to eat_item() which is the number of items to consume. |
| | include/sproto.h: Rebuilt for new eat_item() (actually, a static, so no |
| | longer shows up in this file) |
server/attack.c: Change did_make_save to strip out magic attacktype when making | | server/attack.c: Change did_make_save to strip out magic attacktype when making |
saves for objects - otherwise, things like poison cloud destroy objects. | | saves for objects - otherwise, things like poison cloud destroy objects. |
server/time.c: deal with player animations special in process_object - need to | | server/time.c: deal with player animations special in process_object - need to |