version 1.58 | | version 1.59 |
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| | |
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Changes for CVS: | | Changes for CVS: |
| | |
| | common/glue.c, include/funcpoint.h: remove draw_func() pointer - no longer |
| | needed, so code that sets up pointer removed. |
| | lib/*: rebuilt - facings added to old player animation information. |
| | ruined_temple archetype added. |
| | server/init.c: remove set_draw() function |
| | server/player.c: remove call to draw() - socket code takes care of this. |
| | socket/info.c: remove draw() - instead, draw_client_map() can be used, |
| | as that is most the only thing draw() did anyways. |
| | socket/loop.c: Update draw() calls to draw_client_map() |
| | socket/request.c: Remove special handling for darkness==4 cases (first |
| | space that is in full darkness) - this is extra complications and causes |
| | display problems. Update draw_client_map() to include the little bit |
| | of logic that draw() had that this function did not have. |
| | MSW 2003-03-24 |
| | |
server/spell_effect.c: Some code cleanuip to cast_change_attr - mostly | | server/spell_effect.c: Some code cleanuip to cast_change_attr - mostly |
to combine the processing of the stat improving spells together. | | to combine the processing of the stat improving spells together. |
The actual change to playability is that bless and holy possession | | The actual change to playability is that bless and holy possession |