Difference for ./ChangeLog from version 1.58 to 1.59


version 1.58 version 1.59
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 Changes for CVS:  Changes for CVS:
   
   common/glue.c, include/funcpoint.h: remove draw_func() pointer - no longer
      needed, so code that sets up pointer removed.
   lib/*: rebuilt - facings added to old player animation information.
      ruined_temple archetype added.
   server/init.c: remove set_draw() function
   server/player.c: remove call to draw() - socket code takes care of this.
   socket/info.c: remove draw() - instead, draw_client_map() can be used,
       as that is most the only thing draw() did anyways.
   socket/loop.c: Update draw() calls to draw_client_map()
   socket/request.c: Remove special handling for darkness==4 cases (first
       space that is in full darkness) - this is extra complications and causes
       display problems.  Update draw_client_map() to include the little bit
       of logic that draw() had that this function did not have.
   MSW 2003-03-24
   
 server/spell_effect.c: Some code cleanuip to cast_change_attr - mostly  server/spell_effect.c: Some code cleanuip to cast_change_attr - mostly
    to combine the processing of the stat improving spells together.     to combine the processing of the stat improving spells together.
    The actual change to playability is that bless and holy possession     The actual change to playability is that bless and holy possession


Legend:
line(s) removed in v.1.58 
line(s) changed
 line(s) added in v.1.59

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