version 1.63 | | version 1.64 |
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Changes for CVS: | | Changes for CVS: |
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| | common/item.c, common/utils.c, include/config.h: Add #define NEW_MATERIAL_CODE |
| | and checks in the other files for this - if this is commented out |
| | (default), then the new material naming code is disabled - material |
| | names won't be put in the items names as shown in the inventory |
| | (can still see material by examining an object), and objects that are |
| | created will be created with the default material (eg, iron for |
| | most armor/weapons, eg, brass, bronze, copper items won't show |
| | up anymore). |
| | lib/settings: Add comments from the old config.h file that describes |
| | what the options already does. Having no comments in this file |
| | or in config.h anymore is very unfriendly. |
| | MSW 2003-05-20 |
| | |
server/player.c: Have players start at max hp/grace/sp. | | server/player.c: Have players start at max hp/grace/sp. |
MSW 2003-04-14 | | MSW 2003-04-14 |
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