version 1.690 | | version 1.691 |
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Fix for bug #1540158 (Broken spells - Face of Death) | | Fix for bug #1540158 (Broken spells - Face of Death) |
server/attack.c: death attack always kills, no escape from it. | | server/attack.c: death attack always kills, no escape from it. |
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| | common/object.c: add "more", "head" and "env" values when dumping an object. |
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| | Fix for bug #1460251 (Big monsters generated by generators broken). The generators |
| | didn't correctly create the other monster parts. |
| | common/map.c: move stuff out of link_multipart_objects to object.c |
| | common/object.c: add fix_multipart_object function, taken from link_multipart_objects |
| | include/libproto.h: new function. |
| | server/time.c: call new function when adding big monster. |
Ryo 2006-08-19 | | Ryo 2006-08-19 |
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Recollected archetypes in order to integrate fix for bug #1530006: | | Recollected archetypes in order to integrate fix for bug #1530006: |