version 1.5 | | version 1.6 |
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| | |
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Changes for CVS: | | Changes for CVS: |
| | |
| | Various updates: |
| | NOTE - You need to install the updated archetypes (included below) |
| | if you run this code without the updated archs, you will likely find |
| | many things do not work. |
| | acinclude.m4 aclocal.m4 configure: more refinements for libpython detection. |
| | common/button.c: Two push_button() changes - have it check for ACTIVATE_ON_ |
| | PUSH/RELEASE to determine if the object should get activated. Also, |
| | change behaviour of TIMED_GATE so that multipart timed gates work. |
| | common/loader.l, loader.c: Update with acttivate_on_push/release |
| | doc/Developers/objects: Add notes about how to add flags to objects. |
| | include/define.h: add new FLAG_ values |
| | include/win32.h: update by pstolarc so it compiles on Win32. |
| | lib/archetypes: rebuilt |
| | MSW 2002-09-17 |
| | |
common/map.c: Fix problem with ordering in check_linked() - checking | | common/map.c: Fix problem with ordering in check_linked() - checking |
for NO_PASS was before checks for inventory checkers, resulting in | | for NO_PASS was before checks for inventory checkers, resulting in |
inventory checkers that require the player to have an item not working. | | inventory checkers that require the player to have an item not working. |