version 1.95 | | version 1.96 |
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| | |
------------------------------------------------------------------------------ | | ------------------------------------------------------------------------------ |
Changes for CVS: | | Changes for CVS: |
| | |
| | server/rune.c: Fix it so that players won't be hit by traps if they are |
| | not next to them when set off (firing arrows at a door for example). |
| | server/spell_util.c: Fix spell_failure() to properly damage player if they |
| | fumble. Fix cast_spell() to not complain about not having enough |
| | grace if the spell doesn't take grace. Add same check for mana, but that |
| | is much less likely, as harder to get negative mana. |
| | socket/request.c: Fix problem where map sending code was not properly avoiding |
| | duplicating the head of a big image on multiple layers. This bug most often |
| | manifested itself of player standing on lower right corner of large building, |
| | and something else standing on other portion of building - player would seem |
| | to disappear. |
| | MSW 2003-11-30 |
| | |
lib/adm/collect_images.pl: forced binary mode for written files. | | lib/adm/collect_images.pl: forced binary mode for written files. |
This lets the script work correctly under Windows. | | This lets the script work correctly under Windows. |
Ryo 2003-11-29 | | Ryo 2003-11-29 |