Difference for ./ChangeLog from version 1.95 to 1.96


version 1.95 version 1.96
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 Changes for CVS:  Changes for CVS:
   
   server/rune.c: Fix it so that players won't be hit by traps if they are
       not next to them when set off (firing arrows at a door for example).
   server/spell_util.c: Fix spell_failure() to properly damage player if they
      fumble.  Fix cast_spell() to not complain about not having enough
      grace if the spell doesn't take grace.  Add same check for mana, but that
      is much less likely, as harder to get negative mana.
   socket/request.c: Fix problem where map sending code was not properly avoiding
      duplicating the head of a big image on multiple layers.  This bug most often
      manifested itself of player standing on lower right corner of large building,
      and something else standing on other portion of building - player would seem
      to disappear.
   MSW 2003-11-30
   
 lib/adm/collect_images.pl: forced binary mode for written files.  lib/adm/collect_images.pl: forced binary mode for written files.
    This lets the script work correctly under Windows.     This lets the script work correctly under Windows.
 Ryo 2003-11-29  Ryo 2003-11-29


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line(s) removed in v.1.95 
line(s) changed
 line(s) added in v.1.96

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