Difference for ./ChangeLog from version 1.96 to 1.97


version 1.96 version 1.97
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 Changes for CVS:  Changes for CVS:
   
   Those changes deal only with warning cleaning under Windows.
   Mostly, using the right type at the right place, or doing explicit casts.
   ---
   common/object.c: changed free_arr_[xy] to short[] instead of int[].
   include/global.h: changed free_arr_[xy] to short[] instead of int[].
      Changed Windows-specific comments to C-style comments, not C++-style.
   include/sockproto.h: play_sound_player_only takes sint8, not int, for
      coordinates. play_sound_map takes a short for the sound number.
   socket/image.c: some type fixing, explicit casts.
   socket/init.c: Windows-specific type fixing.
   socket/lowlevel.c: explicit casts to char for SockList_AddInt64
   socket/request.c: fixed types to match function parameters, or added
      explicit casts when needed.
   socket/sound.c: play_sound_player_only takes sint8, not int, for
      coordinates. play_sound_map takes a short for the sound number.
   Ryo 2003-12-14
   
 server/rune.c: Fix it so that players won't be hit by traps if they are  server/rune.c: Fix it so that players won't be hit by traps if they are
     not next to them when set off (firing arrows at a door for example).      not next to them when set off (firing arrows at a door for example).
 server/spell_util.c: Fix spell_failure() to properly damage player if they  server/spell_util.c: Fix spell_failure() to properly damage player if they


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line(s) removed in v.1.96 
line(s) changed
 line(s) added in v.1.97

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