Difference for ./ChangeLog from version 1.8 to 1.9


version 1.8 version 1.9
Line 17
 
Line 17
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 Changes for CVS:  Changes for CVS:
   
   Bugfixes:  Add golem_count element to player structure so we can properly
      detect when golem is destroyed.  This fixes a crash in some places as the
      code tried to remove this already removed golem.
     Fix crash when null player maps.
   include/player.h: Add golem_count element to player structure.
   server/player.c: Add code in handle_newscs_player() that checks status of
       golem, clears op->contr->golem is value is bogus
   server/spell_effect.c, server/spell_util.c: Initialize golem_count
       value when golem is created.
   socket/request.c: Check for null map value.
   MSW 2002-10-04
   
 Mostly bugfixes, but the addition of a wiz 'hide' command which makes the  Mostly bugfixes, but the addition of a wiz 'hide' command which makes the
    wiz out of sight so to speak.     wiz out of sight so to speak.
 --  --


Legend:
line(s) removed in v.1.8 
line(s) changed
 line(s) added in v.1.9

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