Difference for ./INSTALL from version 1.7 to 1.8


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 Directions for installation:  Installation Instructions
   *************************
   
   Copyright (C) 1994, 1995, 1996, 1999, 2000, 2001, 2002, 2004 Free
   Software Foundation, Inc.
   
   This file is free documentation; the Free Software Foundation gives
   unlimited permission to copy, distribute and modify it.
   
   Basic Installation
   ==================
   
   These are generic installation instructions.
   
      The `configure' shell script attempts to guess correct values for
   various system-dependent variables used during compilation.  It uses
   those values to create a `Makefile' in each directory of the package.
   It may also create one or more `.h' files containing system-dependent
   definitions.  Finally, it creates a shell script `config.status' that
   you can run in the future to recreate the current configuration, and a
   file `config.log' containing compiler output (useful mainly for
   debugging `configure').
   
      It can also use an optional file (typically called `config.cache'
   and enabled with `--cache-file=config.cache' or simply `-C') that saves
   the results of its tests to speed up reconfiguring.  (Caching is
   disabled by default to prevent problems with accidental use of stale
   cache files.)
   
      If you need to do unusual things to compile the package, please try
   to figure out how `configure' could check whether to do them, and mail
   diffs or instructions to the address given in the `README' so they can
   be considered for the next release.  If you are using the cache, and at
   some point `config.cache' contains results you don't want to keep, you
   may remove or edit it.
   
      The file `configure.ac' (or `configure.in') is used to create
   `configure' by a program called `autoconf'.  You only need
   `configure.ac' if you want to change it or regenerate `configure' using
   a newer version of `autoconf'.
   
   The simplest way to compile this package is:
   
     1. `cd' to the directory containing the package's source code and type
        `./configure' to configure the package for your system.  If you're
        using `csh' on an old version of System V, you might need to type
        `sh ./configure' instead to prevent `csh' from trying to execute
        `configure' itself.
   
        Running `configure' takes awhile.  While running, it prints some
        messages telling which features it is checking for.
   
     2. Type `make' to compile the package.
   
     3. Optionally, type `make check' to run any self-tests that come with
        the package.
   
     4. Type `make install' to install the programs and any data files and
        documentation.
   
     5. You can remove the program binaries and object files from the
        source code directory by typing `make clean'.  To also remove the
        files that `configure' created (so you can compile the package for
        a different kind of computer), type `make distclean'.  There is
        also a `make maintainer-clean' target, but that is intended mainly
        for the package's developers.  If you use it, you may have to get
        all sorts of other programs in order to regenerate files that came
        with the distribution.
   
   Compilers and Options
   =====================
   
   Some systems require unusual options for compilation or linking that the
   `configure' script does not know about.  Run `./configure --help' for
   details on some of the pertinent environment variables.
   
      You can give `configure' initial values for configuration parameters
   by setting variables in the command line or in the environment.  Here
   is an example:
   
        ./configure CC=c89 CFLAGS=-O2 LIBS=-lposix
   
      *Note Defining Variables::, for more details.
   
   Compiling For Multiple Architectures
   ====================================
   
   You can compile the package for more than one kind of computer at the
   same time, by placing the object files for each architecture in their
   own directory.  To do this, you must use a version of `make' that
   supports the `VPATH' variable, such as GNU `make'.  `cd' to the
   directory where you want the object files and executables to go and run
   the `configure' script.  `configure' automatically checks for the
   source code in the directory that `configure' is in and in `..'.
   
      If you have to use a `make' that does not support the `VPATH'
   variable, you have to compile the package for one architecture at a
   time in the source code directory.  After you have installed the
   package for one architecture, use `make distclean' before reconfiguring
   for another architecture.
   
   Installation Names
   ==================
   
   By default, `make install' will install the package's files in
   `/usr/local/bin', `/usr/local/man', etc.  You can specify an
   installation prefix other than `/usr/local' by giving `configure' the
   option `--prefix=PREFIX'.
   
      You can specify separate installation prefixes for
   architecture-specific files and architecture-independent files.  If you
   give `configure' the option `--exec-prefix=PREFIX', the package will
   use PREFIX as the prefix for installing programs and libraries.
   Documentation and other data files will still use the regular prefix.
   
      In addition, if you use an unusual directory layout you can give
   options like `--bindir=DIR' to specify different values for particular
   kinds of files.  Run `configure --help' for a list of the directories
   you can set and what kinds of files go in them.
   
      If the package supports it, you can cause programs to be installed
   with an extra prefix or suffix on their names by giving `configure' the
   option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
   
   Optional Features
   =================
   
   Some packages pay attention to `--enable-FEATURE' options to
   `configure', where FEATURE indicates an optional part of the package.
   They may also pay attention to `--with-PACKAGE' options, where PACKAGE
   is something like `gnu-as' or `x' (for the X Window System).  The
   `README' should mention any `--enable-' and `--with-' options that the
   package recognizes.
   
      For packages that use the X Window System, `configure' can usually
   find the X include and library files automatically, but if it doesn't,
   you can use the `configure' options `--x-includes=DIR' and
   `--x-libraries=DIR' to specify their locations.
   
   Specifying the System Type
   ==========================
   
   There may be some features `configure' cannot figure out automatically,
   but needs to determine by the type of machine the package will run on.
   Usually, assuming the package is built to be run on the _same_
   architectures, `configure' can figure that out, but if it prints a
   message saying it cannot guess the machine type, give it the
   `--build=TYPE' option.  TYPE can either be a short name for the system
   type, such as `sun4', or a canonical name which has the form:
   
        CPU-COMPANY-SYSTEM
   
   where SYSTEM can have one of these forms:
   
        OS KERNEL-OS
   
      See the file `config.sub' for the possible values of each field.  If
   `config.sub' isn't included in this package, then this package doesn't
   need to know the machine type.
   
      If you are _building_ compiler tools for cross-compiling, you should
   use the `--target=TYPE' option to select the type of system they will
   produce code for.
   
      If you want to _use_ a cross compiler, that generates code for a
   platform different from the build platform, you should specify the
   "host" platform (i.e., that on which the generated programs will
   eventually be run) with `--host=TYPE'.
   
   Sharing Defaults
   ================
   
   If you want to set default values for `configure' scripts to share, you
   can create a site shell script called `config.site' that gives default
   values for variables like `CC', `cache_file', and `prefix'.
   `configure' looks for `PREFIX/share/config.site' if it exists, then
   `PREFIX/etc/config.site' if it exists.  Or, you can set the
   `CONFIG_SITE' environment variable to the location of the site script.
   A warning: not all `configure' scripts look for a site script.
   
   Defining Variables
   ==================
   
   Variables not defined in a site shell script can be set in the
   environment passed to `configure'.  However, some packages may run
   configure again during the build, and the customized values of these
   variables may be lost.  In order to avoid this problem, you should set
   them in the `configure' command line, using `VAR=value'.  For example:
   
        ./configure CC=/usr/local2/bin/gcc
   
   will cause the specified gcc to be used as the C compiler (unless it is
   overridden in the site shell script).
   
   `configure' Invocation
   ======================
   
   `configure' recognizes the following options to control how it operates.
   
   `--help'
   `-h'
        Print a summary of the options to `configure', and exit.
   
   `--version'
   `-V'
        Print the version of Autoconf used to generate the `configure'
        script, and exit.
   
   `--cache-file=FILE'
        Enable the cache: use and save the results of the tests in FILE,
        traditionally `config.cache'.  FILE defaults to `/dev/null' to
        disable caching.
   
   `--config-cache'
   `-C'
        Alias for `--cache-file=config.cache'.
   
   `--quiet'
   `--silent'
   `-q'
        Do not print messages saying which checks are being made.  To
        suppress all normal output, redirect it to `/dev/null' (any error
        messages will still be shown).
   
   `--srcdir=DIR'
        Look for the package's source code in directory DIR.  Usually
        `configure' can determine that directory automatically.
   
   `configure' also accepts some other, not widely useful, options.  Run
   `configure --help' for more details.
   
 Note: Crossfire uses a great deal of floating point, and expects the syntax  
 to be 'x.y'.  In some environments, the language may be dfferent, so that  
 the format for floats is 'x,y' or something similar.  If this is the  
 situation for you, you need to change your environment so that floats are in  
 the 'x.y' format.  
   
 1) You need to meet the following requirements:  
   A) 3 to 5 Megabytes of free disk space for object files (note that  
   uncompress map files will take a lot more)  
   B) A compiler that understands ANSI.  
   
   If you don't meet both these requirements, you will be unable to proceed  
   further.  
   
 2) Run the 'configure' script.  You will need to supply a -prefix=path  
    for the program to install into unless you want the files in  
    /usr/games/crossfire.  
   
    By default, it will create a var, share, bin & man directory in the path  
    provided.  share, bin, and man can in theory be read-only, var needs  
    to be read/write.  There are many files in the share directory, so  
    I don't suggest it be shared with other programs.  
   
    The standard configure options can be given to specify a location  
    (--prefix=/path, --datadir=/path, --bindir, --localstatedir and --mandir).  
    are: --prefix=/usr/games/crossfire, --datadir=/usr/games/crossfire/share  
    --bindir=/usr/games/crossfire/bin, and --mandir=/usr/games/crossfire/man,  
    --localstatedir=/usr/games/crossfire/var  
   
    Note that the default bin and man directories are fairly non standard  
    and are usually not searched by the standard PATH and MANPATH  
    environmental variables.  It may be desirable to set these to a more  
    standard location.  There is no requirement that all the subdirectories  
    fall into the same overall directory structure (bin could be /usr/bin,  
    man could be /usr/local/man, datadir /usr/games/crossfire, and   
    localstatedir could be /var/crossfire.  
   
    If you plan to run multiple crossfire servers, all directories except the  
    localstatedir can be shared between all the servers.  localstatedir  
    should be unique to each server.  This will cause each server to have  
    their own unique player files as well as highscore.  You can try using a  
    common localstatedir, but there is no guarantee it will work, and any  
    problems reported related to such a configuration are likely to be  
    ignored.  
   
    All file paths should start with '/'.  Don't use relative filepaths.  
   
    The configure step should create all the necesary makefiles.  Look  
    at the output and note any errors - if you get errors during the  
    configure stage, there is little point in going further  
   
    If you want the python plugin support, you will likely need to  
    add the --with-includes=-I/usr/include/pythonX.Y, where X.Y will vary  
    depending on the version of python installed on your system.  
   
 3) Edit include/config.h.  
    Most options should be fairly well commented.  
    The default config.h file has pretty sane values, and can be used unchanged.  
   
 4) Compile the program:  type 'make'.  It should take a little while.  If you  
    get errors that abort the compile, copy them down (either using cut and  
    paste, or redirect the output of the compile to a file), and send those to  
    the bug alias (crossfire-devel@listserv.real-time.com), along with what  
    machine type & OS you are using.  Also, include the compile line with its  
    various options.  A message saying 'it failed to compile main.c' tells me  
    little, and I can not fix problems with that little detail.  
   
 5) Install the program by running 'make install'  
   
 6) Crossfire requires maps installed into the directory specified by  
    --datadir (or the default).  Maps are a seperate distribution available on  
    the ftp server.  The maps can be unpacked directly into the location  
    specified by --datadir.  All the map files need to be readable by which  
    ever uid is running the server - if multiple people will be running  
    servers, the map permissions may need to get updated.  
   
 7) It might be useful to edit "share/crossfire/motd" (MessageOfToDay) file.  
   
 8) If you want your server to be publically advertised to interested  
     players, edit the share/crossfire/settings file.  The metaserver host  
     and port are accurate - your host and comment should be updated.  
   
 9) By default, the installation process assumes that only one user id  
     will actually be used to run the game, and directory and file permissions  
     are set as such.  If multiple users will run the game, permissions on  
     many files will need to be updated (lib/bookarch, lib/unique_items,  
     lib/players, lib/temp.maps, and perhaps other).  
   
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  
 COMMON PROBLEMS:  
   
 P) The server complains that ../lib/unique-items/??? does not exist, and  
 the game crashes shortly there after.  
   
 S) Just create the directory.  It should be created by the make install  
 process, however, if installing by hand, it may be missing.   
 ------------------------------------------------------------------------------  
 P) It can't find the file stdarg.h, and thus the compile fails.  
   
 S) If using gcc, stdarg.h should be installed as part of the normal  
 installation (with fixincludes).  If it is missing, gcc was not installed  
 correctly.  
   
 It is also possible that you are using an old version of gcc that does not  
 have stdarg as part of its include files.  Newer versions have this  
 file.  
   
 If not using gcc, stdarg.h should be provided by your vendor - if you lack  
 this file, you are probably lacking an ANSI-C compiler.  
   
 ------------------------------------------------------------------------------  
   
 P) I am using Openwindows (or perhaps other windowing system), and  
 during the compiling of crossedit, it complains about it not being  
 able to find some header files, like Xaw/Panner.h  
   
 S) This is a problem in Openwindows 2, in which those header files  
 are not included (I don't think the library is either).  The only solution  
 is to upgrade to another windowing system (X11R5, X11R6, or Openwindows  
 3).  
   
 The other solution is just to not compile crossedit.  It is not needed  
 to play the game, only to edit/create maps.  To do this, you remove  
 the crossedit entry from the SUBDIRS line, and go back to stage  
 3 of the make process (where you make all the Makefiles).  
   
 ------------------------------------------------------------------------------  
 P) I can not save characters.  
   
 S)   
 1) The player save directory was not created.  make install will create  
 this directory, but if you did not use make install, this could be the  
 problem.  You can create the directory by hand by doing  
 'mkdir LIBDIR/players', where LIBDIR is the library directory  
 that you set in crosssite.def  
   
 2) The save directory's permissions are not set properly for the uid/gid  
 that crossfire is running under.  Situtation that may have caused  
 this is that 'mark' installed the program, but 'frank' is running  
 the program, either at the shell prompt, or because the program  
 has been chmod u+s with frank's id.  
   
 ------------------------------------------------------------------------------  
 P) I have problems compiling on HP/UX systems.  
   
 S) Use gcc - the standard cc with HP/UX apparantly will not compile  
 crossfire correctly.  
   
 ------------------------------------------------------------------------------  
 Other problems?  See the section REPORTING BUGS in the README file.  Follow  
 all instructions there when submitting a bug report.  If you do not, and  
 provide insufficient information for me to help out, I will likely just mail  
 you back telling you to follow those instructions.  


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