Difference for ./TODO from version 1.11 to 1.12


version 1.11 version 1.12
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 Future feature requests  Future feature requests
   
   - refine the NO_PASS attribute of objects - it should be possible to make
     it so that you can't walk over some spaces, but you could fly over them.
     There are other cases - water could perhaps require something like a
     'water walking' skill.  What should probably be done is make this
     a bitmask or the like with multiple possiblities.  If the object doesn't
     have another bitmask set, object can't pass through.  For compatiblity
     reasons, no_pass should set all the new no_pass_.. bits.
   
 - If player tries to login with same name/password as a character currently  - If player tries to login with same name/password as a character currently
   active, drop the old connection and associate the player with the new     active, drop the old connection and associate the player with the new
   connection.  Useful if connection is dropped but server hasn't detected    connection.  Useful if connection is dropped but server hasn't detected
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   performance (maybe thread it?)    performance (maybe thread it?)
 - Clean up skills table so that the basic skill information is dynamically  - Clean up skills table so that the basic skill information is dynamically
   generated when the program runs, and not compiled in values.    generated when the program runs, and not compiled in values.
   - Add adjustments to objects that adjusts chance of skill success.
     Eg, objects the player use may adjust the characters effective level in
     using a skill.  Likewise, objects/monsters could have resistances to
     certain skills (eg, skill_resist values).
 - Clean up party code with respect to experience/skills.  Currently,  - Clean up party code with respect to experience/skills.  Currently,
   other party members can get exp in whatever they want and let another    other party members can get exp in whatever they want and let another
   party member do the killing.    party member do the killing.


Legend:
line(s) removed in v.1.11 
line(s) changed
 line(s) added in v.1.12

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