Difference for ./TODO from version 1.6 to 1.7


version 1.6 version 1.7
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 Future feature requests  Future feature requests
   
   - If player tries to login with same name/password as a character currently
     active, drop the old connection and associate the player with the new
     connection.  Useful if connection is dropped but server hasn't detected
     it yet.
 - Generalize the code better - split between 'rules' and 'engine'.  The engine  - Generalize the code better - split between 'rules' and 'engine'.  The engine
   would be the aspect of loading/saving objects, dealing with maps, and    would be the aspect of loading/saving objects, dealing with maps, and
   basic object support (exits, levers, etc - things useful for any working    basic object support (exits, levers, etc - things useful for any working


Legend:
line(s) removed in v.1.6 
line(s) changed
 line(s) added in v.1.7

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