Difference for common/glue.c from version 1.9 to 1.10


version 1.9 version 1.10
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_glue_c =   * static char *rcsid_glue_c =
  *   "$Id: glue.c,v 1.9 2003/01/17 04:38:35 garbled Exp $";   *   "$Id: glue.c,v 1.10 2003/03/24 06:58:07 mwedel Exp $";
  */   */
   
 /*  /*
Line 43
 
Line 43
 type_func_map update_buttons_func;  type_func_map update_buttons_func;
 type_func_int_int_ob_cchar draw_info_func;  type_func_int_int_ob_cchar draw_info_func;
 type_move_apply_func move_apply_func;  type_move_apply_func move_apply_func;
 type_func_ob draw_func;  
 type_func_ob_ob monster_check_apply_func;  type_func_ob_ob monster_check_apply_func;
 type_func_void init_blocksview_players_func;  type_func_void init_blocksview_players_func;
 type_func_int_map_char info_map_func;  type_func_int_map_char info_map_func;
Line 84
 
Line 83
   update_buttons_func = dummy_function_map;    update_buttons_func = dummy_function_map;
   draw_info_func = dummy_draw_info;    draw_info_func = dummy_draw_info;
   move_apply_func = dummy_move_apply_func;    move_apply_func = dummy_move_apply_func;
   draw_func = dummy_function_ob;  
   monster_check_apply_func = dummy_function_ob2;    monster_check_apply_func = dummy_function_ob2;
   init_blocksview_players_func = dummy_function;    init_blocksview_players_func = dummy_function;
   info_map_func = dummy_function_mapstr;    info_map_func = dummy_function_mapstr;
Line 172
 
Line 170
 }  }
   
 /*  /*
  * Specify which function to call to draw on the graphic-window  
  * of a player.  
  */  
   
 void set_draw(type_func_ob addr) {  
   draw_func = addr;  
 }  
   
 /*  
  * Specify which function to call to check if a monster can   * Specify which function to call to check if a monster can
  * apply an object.   * apply an object.
  */   */


Legend:
line(s) removed in v.1.9 
line(s) changed
 line(s) added in v.1.10

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