Difference for common/glue.c from version 1.2 to 1.3


version 1.2 version 1.3
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_glue_c =   * static char *rcsid_glue_c =
  *   "$Id: glue.c,v 1.2 1999/07/13 06:02:41 cvs Exp $";   *   "$Id: glue.c,v 1.3 2000/05/26 09:50:45 jec Exp $";
  */   */
   
 /*  /*
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Line 42
 type_func_void process_active_maps_func;  type_func_void process_active_maps_func;
 type_func_map update_buttons_func;  type_func_map update_buttons_func;
 type_func_int_int_ob_cchar draw_info_func;  type_func_int_int_ob_cchar draw_info_func;
 type_int_func_ob_ob_int apply_func;  type_move_apply_func move_apply_func;
 type_func_ob draw_func;  type_func_ob draw_func;
 type_func_ob_ob monster_check_apply_func;  type_func_ob_ob monster_check_apply_func;
 type_func_void init_blocksview_players_func;  type_func_void init_blocksview_players_func;
Line 78
 
Line 78
   process_active_maps_func = dummy_function;    process_active_maps_func = dummy_function;
   update_buttons_func = dummy_function_map;    update_buttons_func = dummy_function_map;
   draw_info_func = dummy_draw_info;    draw_info_func = dummy_draw_info;
   apply_func = dummy_int_function_ob_ob_int;    move_apply_func = dummy_move_apply_func;
   draw_func = dummy_function_ob;    draw_func = dummy_function_ob;
   monster_check_apply_func = dummy_function_ob2;    monster_check_apply_func = dummy_function_ob2;
   init_blocksview_players_func = dummy_function;    init_blocksview_players_func = dummy_function;
Line 158
 
Line 158
  * Specify which function to call to apply an object.   * Specify which function to call to apply an object.
  */   */
   
 void set_apply(type_int_func_ob_ob_int addr) {  void set_move_apply(type_move_apply_func addr) {
   apply_func = addr;    move_apply_func = addr;
 }  }
   
 /*  /*
Line 282
 
Line 282
 void dummy_function_int_ob_ob (int n, object *ob, object *ob2) {  void dummy_function_int_ob_ob (int n, object *ob, object *ob2) {
 }  }
   
 int dummy_int_function_ob_ob_int (object *ob, object *ob2, int n) {  void dummy_move_apply_func (object *ob, object *ob2, object *ob3) {
 return 0;  
 }  }
   
 #endif  #endif


Legend:
line(s) removed in v.1.2 
line(s) changed
 line(s) added in v.1.3

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