version 1.2 | | version 1.3 |
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| | |
fprintf(stderr," S:%d C:%d D:%d I:%d W:%d P:%d\n", | | fprintf(stderr," S:%d C:%d D:%d I:%d W:%d P:%d\n", |
god->stats.Str,god->stats.Con,god->stats.Dex, | | god->stats.Str,god->stats.Con,god->stats.Dex, |
god->stats.Int,god->stats.Wis,god->stats.Pow); | | god->stats.Int,god->stats.Wis,god->stats.Pow); |
fprintf(stderr," lvl:%d arm:%d speed:%4.2f\n", | | fprintf(stderr," lvl:%d speed:%4.2f\n", |
god->level,god->armour,god->speed); | | god->level,god->speed); |
fprintf(stderr," wc:%d ac:%d hp:%d dam:%d \n", | | fprintf(stderr," wc:%d ac:%d hp:%d dam:%d \n", |
god->stats.wc,god->stats.ac,god->stats.hp,god->stats.dam); | | god->stats.wc,god->stats.ac,god->stats.hp,god->stats.dam); |
fprintf(stderr," enemy: %s\n",god->title?god->title:"NONE"); | | fprintf(stderr," enemy: %s\n",god->title?god->title:"NONE"); |
| | |
fprintf(stderr," S:%d C:%d D:%d I:%d W:%d P:%d\n", | | fprintf(stderr," S:%d C:%d D:%d I:%d W:%d P:%d\n", |
serv->stats.Str,serv->stats.Con,serv->stats.Dex, | | serv->stats.Str,serv->stats.Con,serv->stats.Dex, |
serv->stats.Int,serv->stats.Wis,serv->stats.Pow); | | serv->stats.Int,serv->stats.Wis,serv->stats.Pow); |
fprintf(stderr," lvl:%d arm:%d speed:%4.2f\n", | | fprintf(stderr," lvl:%d speed:%4.2f\n", |
serv->level,serv->armour,serv->speed); | | serv->level,serv->speed); |
fprintf(stderr," wc:%d ac:%d hp:%d dam:%d \n", | | fprintf(stderr," wc:%d ac:%d hp:%d dam:%d \n", |
serv->stats.wc,serv->stats.ac,serv->stats.hp,serv->stats.dam); | | serv->stats.wc,serv->stats.ac,serv->stats.hp,serv->stats.dam); |
} else | | } else |
fprintf(stderr," servant: NONE\n"); | | fprintf(stderr," servant: NONE\n"); |
fprintf(stderr," aligned_race(s): %s\n",god->race); | | fprintf(stderr," aligned_race(s): %s\n",god->race); |
fprintf(stderr," enemy_race(s): %s\n",(god->slaying?god->slaying:"none")); | | fprintf(stderr," enemy_race(s): %s\n",(god->slaying?god->slaying:"none")); |
| | fprintf(stderr,"%s", describe_resistance(god, 1)); |
sprintf(tmpbuf," attacktype:"); | | sprintf(tmpbuf," attacktype:"); |
if((tmpvar=god->attacktype)) { | | if((tmpvar=god->attacktype)) { |
strcat(tmpbuf,"\n "); | | strcat(tmpbuf,"\n "); |
DESCRIBE_ABILITY(tmpbuf, tmpvar, "Attacks"); | | DESCRIBE_ABILITY(tmpbuf, tmpvar, "Attacks"); |
} | | } |
strcat(tmpbuf,"\n aura:"); | | strcat(tmpbuf,"\n aura:"); |
if((tmpvar=god->immune)) { | | |
strcat(tmpbuf,"\n "); | | |
DESCRIBE_ABILITY(tmpbuf, tmpvar, "Immune"); | | |
} | | |
if((tmpvar=god->protected)) { | | |
strcat(tmpbuf,"\n "); | | |
DESCRIBE_ABILITY(tmpbuf, tmpvar, "Prot"); | | |
} | | |
if((tmpvar=god->vulnerable)) { | | |
strcat(tmpbuf,"\n "); | | |
DESCRIBE_ABILITY(tmpbuf, tmpvar, "Vuln"); | | |
} | | |
strcat(tmpbuf,"\n paths:"); | | strcat(tmpbuf,"\n paths:"); |
if((tmpvar=god->path_attuned)) { | | if((tmpvar=god->path_attuned)) { |
strcat(tmpbuf,"\n "); | | strcat(tmpbuf,"\n "); |