version 1.28 | | version 1.29 |
---|
| | |
%{ | | %{ |
/* | | /* |
* static char *rcsid_object_c = | | * static char *rcsid_object_c = |
* "$Id: loader.l,v 1.28 2002/09/07 05:55:18 mwedel Exp $"; | | * "$Id: loader.l,v 1.29 2002/09/18 06:17:19 mwedel Exp $"; |
*/ | | */ |
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/* | | /* |
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^random_move{S} SET_OR_CLEAR_FLAG(op, FLAG_RANDOM_MOVE, IVAL); | | ^random_move{S} SET_OR_CLEAR_FLAG(op, FLAG_RANDOM_MOVE, IVAL); |
^only_attack{S} SET_OR_CLEAR_FLAG(op, FLAG_ONLY_ATTACK, IVAL); | | ^only_attack{S} SET_OR_CLEAR_FLAG(op, FLAG_ONLY_ATTACK, IVAL); |
| | |
| | ^activate_on_push{S} SET_OR_CLEAR_FLAG(op, FLAG_ACTIVATE_ON_PUSH, IVAL); |
| | ^activate_on_release{S} SET_OR_CLEAR_FLAG(op, FLAG_ACTIVATE_ON_RELEASE, IVAL); |
| | |
/* armour is loaded for compatiblity reasons */ | | /* armour is loaded for compatiblity reasons */ |
^armour{S} SET_RESIST(op, ATNR_PHYSICAL, IVAL); | | ^armour{S} SET_RESIST(op, ATNR_PHYSICAL, IVAL); |
/* Start of various attacktypes */ | | /* Start of various attacktypes */ |
| | |
"is_hilly", "has_ready_skill", "has_ready_weapon", /* 90 */ | | "is_hilly", "has_ready_skill", "has_ready_weapon", /* 90 */ |
"no_skill_ident", "is_blind", "can_see_in_dark", "is_cauldron", | | "no_skill_ident", "is_blind", "can_see_in_dark", "is_cauldron", |
"is_dust", "no_steal", "one_hit", NULL, "berserk", "neutral", /* 100 */ | | "is_dust", "no_steal", "one_hit", NULL, "berserk", "neutral", /* 100 */ |
"no_attack", "no_damage", NULL, NULL /* 104 */ | | "no_attack", "no_damage", NULL, NULL, "activate_on_push", |
| | "activate_on_release" /* 104 */ |
}; | | }; |
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