version 1.32 | | version 1.33 |
---|
| | |
%{ | | %{ |
/* | | /* |
* static char *rcsid_object_c = | | * static char *rcsid_object_c = |
* "$Id: loader.l,v 1.32 2002/10/28 06:15:30 garbled Exp $"; | | * "$Id: loader.l,v 1.33 2002/11/06 09:47:23 garbled Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
^treasure{S} SET_OR_CLEAR_FLAG(op, FLAG_TREASURE, IVAL); | | ^treasure{S} SET_OR_CLEAR_FLAG(op, FLAG_TREASURE, IVAL); |
^see_invisible{S} SET_OR_CLEAR_FLAG(op, FLAG_SEE_INVISIBLE, IVAL); | | ^see_invisible{S} SET_OR_CLEAR_FLAG(op, FLAG_SEE_INVISIBLE, IVAL); |
^can_roll{S} SET_OR_CLEAR_FLAG(op, FLAG_CAN_ROLL, IVAL); | | ^can_roll{S} SET_OR_CLEAR_FLAG(op, FLAG_CAN_ROLL, IVAL); |
| | ^overlay_floor{S} SET_OR_CLEAR_FLAG(op, FLAG_OVERLAY_FLOOR, IVAL); |
^is_turnable{S} SET_OR_CLEAR_FLAG(op, FLAG_IS_TURNABLE, IVAL); | | ^is_turnable{S} SET_OR_CLEAR_FLAG(op, FLAG_IS_TURNABLE, IVAL); |
^is_used_up{S} SET_OR_CLEAR_FLAG(op, FLAG_IS_USED_UP, IVAL); | | ^is_used_up{S} SET_OR_CLEAR_FLAG(op, FLAG_IS_USED_UP, IVAL); |
^identified{S} { if (IVAL) { | | ^identified{S} { if (IVAL) { |
| | |
"can_use_shield", "no_pick", "walk_on", "no_pass", /* 10 */ | | "can_use_shield", "no_pick", "walk_on", "no_pass", /* 10 */ |
"is_animated", NULL, "flying", "monster", "friendly", "generator", | | "is_animated", NULL, "flying", "monster", "friendly", "generator", |
"is_thrown", "auto_apply", "treasure", NULL /* flag_invis_undead */, /* 20 */ | | "is_thrown", "auto_apply", "treasure", NULL /* flag_invis_undead */, /* 20 */ |
"see_invisible", "can_roll", NULL, "is_turnable", "walk_off", | | "see_invisible", "can_roll", "overlay_floor", "is_turnable", "walk_off", |
"fly_on", "fly_off", "is_used_up", "identified", "reflecting", /* 30 */ | | "fly_on", "fly_off", "is_used_up", "identified", "reflecting", /* 30 */ |
"changing", "splitting", "hitback", "startequip", | | "changing", "splitting", "hitback", "startequip", |
"blocksview", "undead", "scared", "unaggressive", | | "blocksview", "undead", "scared", "unaggressive", |