Difference for common/loader.l from version 1.62 to 1.63


version 1.62 version 1.63
Line 1
 
Line 1
 %{  %{
 /*  /*
  * static char *rcsid_object_c =   * static char *rcsid_object_c =
  *   "$Id: loader.l,v 1.62 2005/03/13 15:48:20 ryo_saeba Exp $";   *   "$Id: loader.l,v 1.63 2005/08/16 20:31:41 cavesomething Exp $";
  */   */
   
 /*  /*
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Line 750
      }       }
 ^was_wiz{S}      SET_OR_CLEAR_FLAG(op, FLAG_WAS_WIZ, IVAL);  ^was_wiz{S}      SET_OR_CLEAR_FLAG(op, FLAG_WAS_WIZ, IVAL);
 ^no_fix_player{S}   SET_OR_CLEAR_FLAG(op, FLAG_NO_FIX_PLAYER, IVAL);  ^no_fix_player{S}   SET_OR_CLEAR_FLAG(op, FLAG_NO_FIX_PLAYER, IVAL);
   ^is_lightable{S}    SET_OR_CLEAR_FLAG(op, FLAG_IS_LIGHTABLE, IVAL);
 ^tear_down{S}     SET_OR_CLEAR_FLAG(op, FLAG_TEAR_DOWN, IVAL);  ^tear_down{S}     SET_OR_CLEAR_FLAG(op, FLAG_TEAR_DOWN, IVAL);
 ^luck{S}      op->stats.luck = IVAL;  ^luck{S}      op->stats.luck = IVAL;
 ^run_away{S}     op->run_away = IVAL;  ^run_away{S}     op->run_away = IVAL;
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 "changing", "splitting", "hitback", "startequip",  "changing", "splitting", "hitback", "startequip",
 "blocksview", "undead", "scared", "unaggressive",  "blocksview", "undead", "scared", "unaggressive",
 "reflect_missile", "reflect_spell",                             /* 40 */  "reflect_missile", "reflect_spell",                             /* 40 */
 "no_magic", "no_fix_player", NULL, "tear_down", "run_away",  "no_magic", "no_fix_player", "is_lightable", "tear_down", "run_away",
 "pass_thru", "can_pass_thru", "pick_up", "unique", "no_drop",   /* 50 */  "pass_thru", "can_pass_thru", "pick_up", "unique", "no_drop",   /* 50 */
  NULL, "can_cast_spell", "can_use_scroll", "can_use_range",   NULL, "can_cast_spell", "can_use_scroll", "can_use_range",
 "can_use_bow",  "can_use_armour", "can_use_weapon",  "can_use_bow",  "can_use_armour", "can_use_weapon",


Legend:
line(s) removed in v.1.62 
line(s) changed
 line(s) added in v.1.63

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